update notice, remove dead code

This commit is contained in:
Dian 2025-02-01 16:51:08 +08:00
parent 8e7b029e86
commit f8af213c34

23
main.ts
View file

@ -132,8 +132,8 @@ export default class NemesisPlugin extends Plugin {
"Sample Plugin",
(evt: MouseEvent) => {
// Called when the user clicks the icon.
new Notice("This is a notice!");
console.log("click");
new Notice("Hello My Nemesis!");
// console.log("click");
this.activateView();
this.testFunction();
// console.log(`My openai key: ${this.settings.openAiKey}`);
@ -166,26 +166,7 @@ export default class NemesisPlugin extends Plugin {
// editor.replaceSelection("Sample Editor Command");
// },
// });
// This adds a complex command that can check whether the current state of the app allows execution of the command
// this.addCommand({
// id: "open-sample-modal-complex",
// name: "Open sample modal (complex)",
// checkCallback: (checking: boolean) => {
// // Conditions to check
// const markdownView =
// this.app.workspace.getActiveViewOfType(MarkdownView);
// if (markdownView) {
// // If checking is true, we're simply "checking" if the command can be run.
// // If checking is false, then we want to actually perform the operation.
// if (!checking) {
// new SampleModal(this.app).open();
// }
// // This command will only show up in Command Palette when the check function returns true
// return true;
// }
// },
// });
// This adds a settings tab so the user can configure various aspects of the plugin
this.addSettingTab(new SampleSettingTab(this.app, this));