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687
LICENSE
|
|
@ -1,21 +1,674 @@
|
|||
MIT License
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (c) 2025 cactuzhead
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
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copies of the Software, and to permit persons to whom the Software is
|
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furnished to do so, subject to the following conditions:
|
||||
Preamble
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
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|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
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SOFTWARE.
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
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the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
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software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
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your programs, too.
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|
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When we speak of free software, we are referring to freedom, not
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price. Our General Public Licenses are designed to make sure that you
|
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have the freedom to distribute copies of free software (and charge for
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want it, that you can change the software or use pieces of it in new
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free programs, and that you know you can do these things.
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To protect your rights, we need to prevent others from denying you
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certain responsibilities if you distribute copies of the software, or if
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you modify it: responsibilities to respect the freedom of others.
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For example, if you distribute copies of such a program, whether
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Developers that use the GNU GPL protect your rights with two steps:
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giving you legal permission to copy, distribute and/or modify it.
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For the developers' and authors' protection, the GPL clearly explains
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that there is no warranty for this free software. For both users' and
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authors' sake, the GPL requires that modified versions be marked as
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changed, so that their problems will not be attributed erroneously to
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authors of previous versions.
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Some devices are designed to deny users access to install or run
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have designed this version of the GPL to prohibit the practice for those
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|
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stand ready to extend this provision to those domains in future versions
|
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||||
Finally, every program is threatened constantly by software patents.
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States should not allow patents to restrict development and use of
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|
||||
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||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
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|
||||
"The Program" refers to any copyrightable work licensed under this
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License. Each licensee is addressed as "you". "Licensees" and
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"recipients" may be individuals or organizations.
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||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
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in a fashion requiring copyright permission, other than the making of an
|
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exact copy. The resulting work is called a "modified version" of the
|
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earlier work or a work "based on" the earlier work.
|
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|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
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||||
form of a work.
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||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
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||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
|
|
|
|||
|
|
@ -24,6 +24,44 @@ p.note::before, blockquote.note::before {
|
|||
padding-bottom: 0.125rem;
|
||||
}
|
||||
|
||||
.warning {
|
||||
background-color: rgba(247, 126, 126, 0.2);
|
||||
border-left: 4px solid #dd2e2e;
|
||||
padding: 0.8rem;
|
||||
margin: 1em 0;
|
||||
border-radius: 4px;
|
||||
box-shadow: 0 1px 2px rgba(0, 0, 0, 0.12), 0 3px 10px rgba(0, 0, 0, 0.08);
|
||||
}
|
||||
|
||||
p.warning::before, blockquote.warning::before {
|
||||
color: #dd2e2e;
|
||||
content: "warning";
|
||||
display: block;
|
||||
font-weight: bold;
|
||||
text-transform: uppercase;
|
||||
font-size: 0.75em;
|
||||
padding-bottom: 0.125rem;
|
||||
}
|
||||
|
||||
.removed {
|
||||
background-color: #E3DDFB;
|
||||
border-left: 4px solid #381885;
|
||||
padding: 0.8rem;
|
||||
margin: 1em 0;
|
||||
border-radius: 4px;
|
||||
box-shadow: 0 1px 2px rgba(0, 0, 0, 0.12), 0 3px 10px rgba(0, 0, 0, 0.08);
|
||||
}
|
||||
|
||||
p.removed::before, blockquote.removed::before {
|
||||
color: #381885;
|
||||
content: "removed";
|
||||
display: block;
|
||||
font-weight: bold;
|
||||
text-transform: uppercase;
|
||||
font-size: 0.75em;
|
||||
padding-bottom: 0.125rem;
|
||||
}
|
||||
|
||||
span.label.label-grey {
|
||||
background-color: #ededed;
|
||||
color: #6c757d;
|
||||
|
|
|
|||
|
After Width: | Height: | Size: 32 KiB |
|
After Width: | Height: | Size: 28 KiB |
BIN
docs/assets/Obsidian Advanced Progress Bars - Date Hotkey.png
Normal file
|
After Width: | Height: | Size: 9.3 KiB |
BIN
docs/assets/Obsidian Advanced Progress Bars - Gear.png
Normal file
|
After Width: | Height: | Size: 7.3 KiB |
|
After Width: | Height: | Size: 265 KiB |
|
After Width: | Height: | Size: 305 KiB |
BIN
docs/assets/Obsidian Advanced Progress Bars - Inline Edit.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
|
After Width: | Height: | Size: 9.9 KiB |
|
After Width: | Height: | Size: 22 KiB |
BIN
docs/assets/Obsidian Advanced Progress Bars - Manual Sort.png
Normal file
|
After Width: | Height: | Size: 57 KiB |
BIN
docs/assets/Obsidian Advanced Progress Bars - Sort Hotkey.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
docs/assets/Obsidian Advanced Progress Bars - Sorted Asc.png
Normal file
|
After Width: | Height: | Size: 58 KiB |
BIN
docs/assets/Obsidian Advanced Progress Bars - Sorted Desc.png
Normal file
|
After Width: | Height: | Size: 58 KiB |
BIN
docs/assets/Obsidian Advanced Progress Bars - Step Size.png
Normal file
|
After Width: | Height: | Size: 9.7 KiB |
|
After Width: | Height: | Size: 1,018 B |
|
After Width: | Height: | Size: 34 KiB |
|
After Width: | Height: | Size: 31 KiB |
|
After Width: | Height: | Size: 13 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 19 KiB |
|
After Width: | Height: | Size: 8.6 KiB |
|
After Width: | Height: | Size: 236 KiB |
|
After Width: | Height: | Size: 26 KiB |
|
After Width: | Height: | Size: 25 KiB |
|
After Width: | Height: | Size: 3.3 KiB |
|
After Width: | Height: | Size: 27 KiB |
|
After Width: | Height: | Size: 12 KiB |
BIN
docs/assets/Obsidian Advanced Progress Bars - Unsorted.png
Normal file
|
After Width: | Height: | Size: 58 KiB |
|
|
@ -3,7 +3,7 @@ title: Box Shadow
|
|||
has_toc: false
|
||||
back_to_top: true
|
||||
back_to_top_text: "Back to top"
|
||||
nav_order: 9
|
||||
nav_order: 90
|
||||
---
|
||||
|
||||
# Box-Shadow <span class="label label-green badge">NEW v1.1.0</span>
|
||||
|
|
@ -34,4 +34,4 @@ When this is toggled `on` you invert the box-shadow so that it runs from the bor
|
|||

|
||||
|
||||
## Box-Shadow Color
|
||||
Select your desired custom color for the box-shadow with the colorpicker or use one of the `Light` or `Dark` defaults.
|
||||
Select your desired custom color for the box-shadow with the colorpicker or use one of the `Light` or `Dark` defaults.
|
||||
|
|
@ -1,72 +1,176 @@
|
|||
---
|
||||
title: Changelog
|
||||
has_toc: false
|
||||
back_to_top: true
|
||||
back_to_top_text: "Back to top"
|
||||
nav_order: 99
|
||||
---
|
||||
|
||||
# Changelog
|
||||
|
||||
## Release v1.1.1 <span class="label label-green badge">NEW</span>
|
||||
### New Features
|
||||
- Added Unicode support which fixed tag tracking not working with non-English languages that use letters like é, ñ, ü, ç or indeed, any characters in Latin, Greek, Cyrillic, Hebrew, Arabic, Hindi, Japanese, Chinese, and many more including emoji.
|
||||
|
||||
### Documentation
|
||||
- Updated `Tasks` page to explain introduction of unicode tags to support most languages.
|
||||
|
||||
## Release v1.1.0
|
||||
### New Features
|
||||
- **New Template System:** Default and custom templates support assignable colors (up to 5), gradients, and gradient types for richer visual styling.
|
||||
- **Individual Progress Bar Styling:** Assign custom templates to specific progress bars to create unique styles, independent of the default color configuration.
|
||||
|
||||
- <span class="label label-red badge">REMOVED</span> **Removed Legacy Color and Gradient Settings:** Eliminated previous settings that applied uniform colors and gradients to **all** progress bars, enabling more flexible and targeted styling.
|
||||
|
||||
- **Added Box Shadow Feature:** Introduced global support for glow or drop shadows on progress bars, with customizable options for shadow color, blur, and inset.
|
||||
|
||||
- **Codebase Refactoring:** Streamlined and optimized the code for enhanced clarity, efficiency, and maintainability.
|
||||
|
||||
### Documentation
|
||||
- **New Theme:** Changed from `Minimal` jekyll theme to the `Just-The-Docs` jekyll theme. This provides a multi-page system with side menu for easier, less cluttered documentation.
|
||||
|
||||
- **New Pages:** Added documentation pages for both of the new features - Templates and Box Shadows.
|
||||
|
||||
|
||||
## Release v1.0.8
|
||||
- Added removal of the list bullets, to the left of progress bars, within columns on a Dashboard++ page, enhancing visual clarity.
|
||||
|
||||
## Release v1.0.7
|
||||
- Added a new toggle in the Progress Bar Color section called `Gradient Type`. This setting allows you to select either a color-mixed linear gradient or a simple linear gradient for your gradients.
|
||||
- Added a new section called `Tasks` with 6 settings.
|
||||
This will allow you to track the completion of tasks (and sub tasks) and for these to be reflected automatically in your progress bar.
|
||||
This is done by using tags, please see the full documentation for a detailed explanation of what this is, what the settings do and how to add tags.
|
||||
|
||||
## Release v1.0.6
|
||||
- Added an `Override large value error toggle` with accompanying percentage text color options.
|
||||
With this set, APB will no longer show an error when the Value exceeds the Total. Instead, it will display the percentage text in a new color and now supports values exceeding 100%.
|
||||
|
||||
## Release v1.0.5
|
||||
- Nine different types of fixes for submission.
|
||||
- Refactored code to use various settings functions.
|
||||
- Added gradient settings.
|
||||
|
||||
## Release v1.0.4
|
||||
- Fixes for submission.
|
||||
- Removed old var's.
|
||||
- Removed console.log's.
|
||||
- Added async/await for nearly all saveSettings.
|
||||
|
||||
## Release v1.0.3
|
||||
- Fixes for submission.
|
||||
- Removed old var's.
|
||||
- Removed console.log's.
|
||||
- Added async/await for nearly all saveSettings.
|
||||
|
||||
## Release v1.0.2
|
||||
Updated plugin with 3 new files:
|
||||
- main.js
|
||||
- manifest.json
|
||||
- styles.css
|
||||
|
||||
## Release v1.0.1
|
||||
Update index.md
|
||||
---
|
||||
title: Changelog
|
||||
has_toc: false
|
||||
back_to_top: true
|
||||
back_to_top_text: "Back to top"
|
||||
nav_order: 999
|
||||
---
|
||||
|
||||
# Changelog
|
||||
|
||||
## Release v1.3.1 <span class="label label-green badge">NEW</span>
|
||||
### New Features
|
||||
- Added sort functionality so you can arrange grouped progress bars in either ascending or descending order.
|
||||
- Added a hotkey to manually trigger a sort of progress bars in a group based on percentage completed.
|
||||
|
||||
### Documentation
|
||||
- Updated `Hotkeys` page to include manual sort hotkey.
|
||||
- Updated `Grouping` page to include information on how to customise your groups to sort.
|
||||
|
||||
|
||||
## Release v1.3.0 <span class="label label-red badge">BROKEN</span>
|
||||
### Do Not Use
|
||||
⚠️ Release was built using a development build by mistake please use v1.3.1
|
||||
|
||||
|
||||
## Release v1.2.1
|
||||
### Bug Fixes
|
||||
- Inline edit gear settings icon is now hidden when a wikilink is used to display the progress bar on another note (it will still be viewable on the original note).
|
||||
- Progress bars within callouts should now work as intended.
|
||||
- Progress bars using task linking were only counting tasks marked with [x] for the **Total** in top-level and sub-tasks. Now any custom status markers will also be counted towards the **Total**.
|
||||
Completed tasks using [x] or [X] are the only ones counting towards the **Value**
|
||||
|
||||
### Documentation
|
||||
- Updated `Tasks` page to include information about the custom status markers.
|
||||
|
||||
## Release v1.2.0
|
||||
### New Features
|
||||
- Added date functionality so you can use a start and end date to keep track of days.
|
||||
- Added prefix and suffix to templates so that you can add custom text before and/or after the value and total.
|
||||
- Added grouping of multiple progress bars with optional title and template.
|
||||
- Added a hotkey to insert a date code block using todays date as the start and 1 week later for the end date (you can change default duration).
|
||||
- Added a copy button on every custom template to duplicate the entire template which is useful for creating similar variants.
|
||||
- <span class="label label-red badge">REMOVED</span> `Height`, `Round end caps`, `Number of marks` and `Overage color` from the standard settings as they are now primarily template based.
|
||||
- Added a border around color pickers so they can be easily seen on mobile.
|
||||
- Increased time to 3 seconds for editing template name.
|
||||
### Documentation
|
||||
- Updated `Usage` page to include information about the new Date Progress Bars.
|
||||
- Updated `Templates` page to add Duplicate Template Button information.
|
||||
- Updated `Templates Extended` page to include Prefix & Suffix information.
|
||||
- Updated `Hotkeys` page to include Paste Date Code Block.
|
||||
- Added a new `Grouping` page to include information on how to create and customise your groups.
|
||||
### Bug Fixes
|
||||
- Fixed bug where the subtask text can be visible for progress bars without a tag or without a task matching tag.
|
||||
- Fixed a bug where if you set the completed bar color to pure black (#000000) it would still be displayed instead of hidden.
|
||||
- Made sure that the template name's textbox is not shrunk down in width on mobile so you can actually see the name.
|
||||
- Fixed the template name not being case insensitive as intended.
|
||||
|
||||
|
||||
## Release v1.1.4
|
||||
### New Features
|
||||
- Expanded the templates system to allow for additional per template container, text and bar colors.
|
||||
- Added a button to transfer all your default settings to the default template.
|
||||
- <span class="label label-red badge">REMOVED</span> many settings that are now handled by the templates :-
|
||||
- **Light & Dark setting**
|
||||
- **Progress bar color**
|
||||
- completed color
|
||||
- bar background color
|
||||
- **Progress bar container**
|
||||
- border toggle
|
||||
- border color
|
||||
- background toggle
|
||||
- background color
|
||||
- **Text**
|
||||
- show title text toggle
|
||||
- title text color
|
||||
- show percentage text toggle
|
||||
- percentage tect color
|
||||
- show fraction text toggle
|
||||
- fraction text color
|
||||
- show completed text toggle
|
||||
- completed text color
|
||||
- **Tasks**
|
||||
- sub task color
|
||||
- sub task completed color
|
||||
- <span class="label label-red badge">REMOVED</span> inline edit gear color settings as this is now automatically assigned based on your progress bar containers background color.
|
||||
|
||||
### Documentation
|
||||
- Added comprehensive info about new expanded templates functionality.
|
||||
- Removed info about settings that have been replaced by the new template functionality.
|
||||
|
||||
### Bug Fixes
|
||||
- Removed an unused rogue CSS property which was causing a white bar to briefly appear at the top of the notes when starting Obsidian.
|
||||
|
||||
## Release v1.1.3
|
||||
### New Features
|
||||
- Inline editing for swift adjustments to the value of a standard progress bar (without a tag).
|
||||
|
||||
### Bug Fixes
|
||||
- Hotkeys are now enabled immediately upon plugin activation, allowing seamless interaction without needing to render a progress bar first.
|
||||
|
||||
### Documentation
|
||||
- Added `Inline Edit` page to explain the 4 new settings.
|
||||
- Added `Hotkeys` page for quick access to hotkey setup information.
|
||||
|
||||
## Release v1.1.2
|
||||
### New Features
|
||||
- Added a new toggle in the `Progress bar container` section of the settings called `Top margin`. This will allow you to choose to set a larger margin at the top of the code block so that the </> is now above the progress bars container when you hover over it.
|
||||
- Added a new toggle in the `tasks` section of the settings called `Auto tasks`. This will allow you to turn `on` automatic task refreshing or `off` for manual refreshing. It is **highly recommended** that you have this turned `off` and use a manual refresh hotkey or page switching.
|
||||
- Added a new hotkey called `Task manual refresh` which you can use to quickly refresh all linked tasks on your current note.
|
||||
|
||||
### Documentation
|
||||
- Updated `Container` page to include `Top margin` toggle explanation.
|
||||
- Updated `Tasks` page to include `Auto tasks` toggle explanation, refreshing and hotkey information.
|
||||
|
||||
## Release v1.1.1
|
||||
### New Features
|
||||
- Added Unicode support which fixed tag tracking not working with non-English languages that use letters like é, ñ, ü, ç or indeed, any characters in Latin, Greek, Cyrillic, Hebrew, Arabic, Hindi, Japanese, Chinese, and many more including emoji.
|
||||
|
||||
### Documentation
|
||||
- Updated `Tasks` page to explain introduction of Unicode tags to support most languages.
|
||||
|
||||
## Release v1.1.0
|
||||
### New Features
|
||||
- **New Template System:** Default and custom templates support assignable colors (up to 5), gradients, and gradient types for richer visual styling.
|
||||
- **Individual Progress Bar Styling:** Assign custom templates to specific progress bars to create unique styles, independent of the default color configuration.
|
||||
|
||||
- <span class="label label-red badge">REMOVED</span> **Removed Legacy Color and Gradient Settings:** Eliminated previous settings that applied uniform colors and gradients to **all** progress bars, enabling more flexible and targeted styling.
|
||||
|
||||
- **Added Box Shadow Feature:** Introduced global support for glow or drop shadows on progress bars, with customizable options for shadow color, blur, and inset.
|
||||
|
||||
- **Codebase Refactoring:** Streamlined and optimized the code for enhanced clarity, efficiency, and maintainability.
|
||||
|
||||
### Documentation
|
||||
- **New Theme:** Changed from `Minimal` jekyll theme to the `Just-The-Docs` jekyll theme. This provides a multi-page system with side menu for easier, less cluttered documentation.
|
||||
|
||||
- **New Pages:** Added documentation pages for both of the new features - Templates and Box Shadows.
|
||||
|
||||
|
||||
## Release v1.0.8
|
||||
- Added removal of the list bullets, to the left of progress bars, within columns on a Dashboard++ page, enhancing visual clarity.
|
||||
|
||||
## Release v1.0.7
|
||||
- Added a new toggle in the Progress Bar Color section called `Gradient Type`. This setting allows you to select either a color-mixed linear gradient or a simple linear gradient for your gradients.
|
||||
- Added a new section called `Tasks` with 6 settings.
|
||||
This will allow you to track the completion of tasks (and sub tasks) and for these to be reflected automatically in your progress bar.
|
||||
This is done by using tags, please see the full documentation for a detailed explanation of what this is, what the settings do and how to add tags.
|
||||
|
||||
## Release v1.0.6
|
||||
- Added an `Override large value error toggle` with accompanying percentage text color options.
|
||||
With this set, APB will no longer show an error when the Value exceeds the Total. Instead, it will display the percentage text in a new color and now supports values exceeding 100%.
|
||||
|
||||
## Release v1.0.5
|
||||
- Nine different types of fixes for submission.
|
||||
- Refactored code to use various settings functions.
|
||||
- Added gradient settings.
|
||||
|
||||
## Release v1.0.4
|
||||
- Fixes for submission.
|
||||
- Removed old var's.
|
||||
- Removed console.log's.
|
||||
- Added async/await for nearly all saveSettings.
|
||||
|
||||
## Release v1.0.3
|
||||
- Fixes for submission.
|
||||
- Removed old var's.
|
||||
- Removed console.log's.
|
||||
- Added async/await for nearly all saveSettings.
|
||||
|
||||
## Release v1.0.2
|
||||
Updated plugin with 3 new files:
|
||||
- main.js
|
||||
- manifest.json
|
||||
- styles.css
|
||||
|
||||
## Release v1.0.1
|
||||
Update index.md
|
||||
|
|
@ -3,14 +3,26 @@ title: Container
|
|||
has_toc: false
|
||||
back_to_top: true
|
||||
back_to_top_text: "Back to top"
|
||||
nav_order: 8
|
||||
nav_order: 80
|
||||
---
|
||||
|
||||
## Container Settings
|
||||
Similar to the text settings above, this section includes two pairs of options for customizing the Border and Background of the container.
|
||||
|
||||

|
||||
{: .removed }
|
||||
These color settings were removed in version 1.1.4 as most of the colors are now handled with the expanded template system. The `Top Margin` setting remains.
|
||||
|
||||
Similar to the text settings, this section includes two pairs of options for customizing the Border and Background of the container.
|
||||
|
||||
- use the toggles to turn them `on` or `off`
|
||||
- use the color picker to set a custom color
|
||||
- or use the `Light` and `Dark` color defaults
|
||||
|
||||
### Top Margin <span class="label label-grey badge">NEW v1.1.2</span>
|
||||
When this is toggled `on`, the progress bar will have a larger margin at the top to avoid text being obscured by the `</>` in the top right of the code block when you mouse over.
|
||||
|
||||

|
||||
|
||||
If it is turned off then it behaves as before to save vertical screen space for those who don't mind the hover over </> obscuring the top right text.
|
||||
|
||||
{: .note }
|
||||
This extra spacing only happens once for each code block, so if you have multiple progress bars in one code block the spacing between progress bars will remain the same.
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ title: Dashboard++
|
|||
has_toc: false
|
||||
back_to_top: true
|
||||
back_to_top_text: "Back to top"
|
||||
nav_order: 13
|
||||
nav_order: 130
|
||||
---
|
||||
|
||||
## Using in Dashboard++
|
||||
|
|
@ -36,4 +36,4 @@ In earlier versions, this workaround worked, but starting with release `1.0.8`,
|
|||
|
||||

|
||||
|
||||
Now, you can effortlessly place simple progress bars anywhere in column lists without a list bullet on the left, enhancing visual clarity.
|
||||
Now, you can effortlessly place simple progress bars anywhere in column lists without a list bullet on the left, enhancing visual clarity.
|
||||
161
docs/grouping.md
Normal file
|
|
@ -0,0 +1,161 @@
|
|||
---
|
||||
title: Grouping
|
||||
layout: default
|
||||
has_toc: false
|
||||
back_to_top: true
|
||||
back_to_top_text: "Back to top"
|
||||
nav_order: 25
|
||||
---
|
||||
## Grouping
|
||||
With the introduction of version `1.2.0` you have the ability to visually group together multiple progress bars within a container.
|
||||
|
||||
You have always had the ability to stack multiple progress bars in a single code block by simply adding additional lines see example below.
|
||||
````
|
||||
```apb
|
||||
My Title: 57/100
|
||||
Smaller Total: 2/7
|
||||
Very Large Total: 2034/2345
|
||||
```
|
||||
````
|
||||
|
||||
These would be rendered seperately, and would appear in the exact same way as three single code blocks.
|
||||
This is still the case, but you now have the option of slightly altering the code block to visually group them all inside a container.
|
||||
|
||||
You simply need to add a first line to the code block that starts with `[[group]]` as displayed in the example below.
|
||||
|
||||
````
|
||||
```apb
|
||||
[[group]]
|
||||
My Title: 57/100
|
||||
Smaller Total: 2/7
|
||||
Very Large Total: 2034/2345
|
||||
```
|
||||
````
|
||||
|
||||
{: .note }
|
||||
**All** progress bar's within the same code block will be grouped together.
|
||||
|
||||
|
||||
## Adding a Title
|
||||
Additionally you can choose to add a title for your group of progress bars which will be displayed at the top of the container, before any progress bars are rendered.
|
||||
|
||||
To do this, simply add some text after the `[[group]]` on the first line (see below).
|
||||
|
||||
````
|
||||
```apb
|
||||
[[group]]This is my Title
|
||||
My Title: 57/100
|
||||
Smaller Total: 2/7
|
||||
Very Large Total: 2034/2345
|
||||
```
|
||||
````
|
||||
|
||||
This code block will result in the output seen below (example only uses default templates for progress bars).
|
||||
|
||||

|
||||
|
||||
|
||||
## Adding a Template
|
||||
Of course, you might want to change from the default themes colors for the grouping container and title.
|
||||
|
||||
You can achieve this by specifying a theme at the end of the first line in a similar fashion to adding a theme to a progress bar.
|
||||
|
||||
Just add the name of the template you have created in the settings within some curly braces (see code block below).
|
||||
|
||||
````
|
||||
```apb
|
||||
[[group]]This is my Title{Your Template Name}
|
||||
My Title: 57/100
|
||||
Smaller Total: 2/7
|
||||
Very Large Total: 2034/2345
|
||||
```
|
||||
````
|
||||
|
||||

|
||||
|
||||
When you specify a template (or use the default template if omitted), it will use these template settings:-
|
||||
|
||||
- Container border color
|
||||
- Container background color
|
||||
- Container title text color
|
||||
|
||||
Only these three colors are used from the template - all other settings are ignored.
|
||||
|
||||
{: .note }
|
||||
You can use any template you want, although I recommend creating a template specifically for this grouping purpose.
|
||||
|
||||
You can be as creative as you wish with the all the templates, and can make custom templates for each progress bar within a group like the example below.
|
||||
|
||||

|
||||
|
||||
|
||||
## Percentage Sorting <span class="label label-green badge">NEW v1.3.0</span>
|
||||
With the introduction of version `1.3.0` you have the ability to sort any grouped progress bars, either in ascending or descending order.
|
||||
|
||||
For sorting to work, you must have a title line with either `[[asc]]` or `[[desc]]` added to the end of the line.
|
||||
|
||||
The minimal requirement is to have your top line have `[[group]][[asc]]` or `[[group]][[desc]]`.
|
||||
You can of course also have Text for the title and a template as mentioned above.
|
||||
|
||||
````
|
||||
```apb
|
||||
[[group]]This is my Title{Your Template Name}[[asc]]
|
||||
My Title: 57/100
|
||||
Smaller Total: 2/7
|
||||
Very Large Total: 2034/2345
|
||||
```
|
||||
````
|
||||
|
||||
All progress bars will be sorted apropriately based on percentage completed, regardless of what type of progress bar or scales they use i.e. numeric or date progress bars.
|
||||
|
||||
### Manual Sort Hotkey Setup
|
||||
To add a hotkey that automatically sorts grouped progress bars either in ascending or desdcending order. Simply follow these steps:
|
||||
|
||||
1. Open Obsidian and go to the **Settings** by clicking the gear icon in the bottom left corner.
|
||||
2. From the **Settings** menu, go to the **Hotkeys** section on the left sidebar.
|
||||
3. In the filter search bar found at the top of the Hotkeys section, start typing **"Advanced Progress Bars"** to find the `Advanced Progress Bars: Manual Sort` action.
|
||||

|
||||
|
||||
4. Click on the round plus button next to the found action, and assign the desired hotkey combination (e.g., `Ctrl + Shift + S` or any other combo that suits you).
|
||||

|
||||
|
||||
|
||||
{: .note }
|
||||
Using the sort hotkey will result in **all** progress bars within any groups with an `[[asc]]` or `[[desc]]` being sorted on the currently opened page.
|
||||
|
||||
If you have two or more groups on your page, each can be sorted independantly of each other.
|
||||
|
||||
For example, if you want one group of progress bars to sort in ascending order but another group in descending order, then simply group them seperately and give them the appropriate `[[asc]]` or `[[desc]]` to the end of each of their title lines.
|
||||
|
||||
{: .note }
|
||||
Any grouped progress bars where the `[[asc]]` or `[[desc]]` is not added to the end of the title line will not sort at all - which can be helpful if you want to always keep them in your desired order.
|
||||
|
||||
In this example, you can see that the first line has a text title but with no custom template added before the `[[asc]]`
|
||||
|
||||
````
|
||||
```apb
|
||||
[[group]]Game Achievements[[asc]]
|
||||
Online Winner x300: 157/300{rainbow4}
|
||||
Use Level Editor: 2/5{rainbow5}
|
||||
Crash into a Tree: 3/10{rainbow6}
|
||||
Online Winner x100: 157/100{rainbow1}
|
||||
Matches Played: 1234/1337{rainbow1}
|
||||
Create a Party: 6/10{rainbow3}
|
||||
Collect All Gifts: 111/150{rainbow2}
|
||||
7 Day Streak: 2026-02-14||2026-02-21{date}
|
||||
Multiplayer Wins: 30/100{rainbow8}
|
||||
```
|
||||
````
|
||||
|
||||
The above example also has various progress bar lines, each with very different scales and even a date progress bar.
|
||||
Each progress bar line has also been assigned a custom template.
|
||||
|
||||
The normal result you would see is this:-
|
||||

|
||||
|
||||
Once you use the sort hotkey you will now see the following in ascending order:-
|
||||

|
||||
|
||||
|
||||
And if you change the `[[asc]]` to `[[desc]]` and use the sort hotkey once more, you will now see this:-
|
||||

|
||||
60
docs/hotkeys.md
Normal file
|
|
@ -0,0 +1,60 @@
|
|||
---
|
||||
title: Hotkeys
|
||||
has_toc: false
|
||||
back_to_top: true
|
||||
back_to_top_text: "Back to top"
|
||||
nav_order: 800
|
||||
---
|
||||
|
||||
## Hotkeys
|
||||
There are three hotkeys you can setup with Advance Progress Bars.
|
||||
- Paste code block
|
||||
- Task manual refresh
|
||||
- Paste date code block <span class="label label-green badge">NEW v1.1.4</span>
|
||||
|
||||
## Paste Code Block Hotkey Setup
|
||||
To make it more convenient, you can add a hotkey that automatically inserts a progress bar code block into Obsidian. Simply follow these steps:
|
||||
|
||||
1. Open Obsidian and go to the **Settings** by clicking the gear icon in the bottom left corner.
|
||||
2. From the **Settings** menu, go to the **Hotkeys** section on the left sidebar.
|
||||
3. In the filter search bar found at the top of the Hotkeys section, start typing **"Advanced Progress Bars"** to find the `Advanced Progress Bars: Paste code block` action.
|
||||

|
||||
|
||||
5. Click on the round plus button next to the found action, and assign the desired hotkey combination (e.g., `Ctrl + Shift + B` or any other combo that suits you).
|
||||

|
||||
|
||||
|
||||
## Task Manual Refresh Hotkey Setup <span class="label label-grey badge">NEW v1.1.2</span>
|
||||
If you want to manually trigger a task update without switching between notes, you can now configure a hotkey for quick access. Simply follow these steps:
|
||||
|
||||
1. Open Obsidian and go to the **Settings** by clicking the gear icon in the bottom left corner.
|
||||
2. From the **Settings** menu, go to the **Hotkeys** section on the left sidebar.
|
||||
3. In the filter search bar found at the top of the Hotkeys section, start typing **"Advanced Progress Bars"** to find the `Advanced Progress Bars: Task manual refresh` action.
|
||||

|
||||
|
||||
4. Click on the round plus button next to the found action, and assign the desired hotkey combination (e.g., `Ctrl + Shift + R` or any other combo that suits you).
|
||||

|
||||
|
||||
|
||||
## Paste Date Code Block Hotkey Setup <span class="label label-grey badge">NEW v1.2.0</span>
|
||||
To make it more convenient, you can add a hotkey that automatically inserts a date progress bar code block into Obsidian. Simply follow these steps:
|
||||
|
||||
1. Open Obsidian and go to the **Settings** by clicking the gear icon in the bottom left corner.
|
||||
2. From the **Settings** menu, go to the **Hotkeys** section on the left sidebar.
|
||||
3. In the filter search bar found at the top of the Hotkeys section, start typing **"Advanced Progress Bars"** to find the `Advanced Progress Bars: Paste date code block` action.
|
||||

|
||||
|
||||
4. Click on the round plus button next to the found action, and assign the desired hotkey combination (e.g., `Ctrl + Shift + D` or any other combo that suits you).
|
||||

|
||||
|
||||
|
||||
## Manual Sort Hotkey Setup <span class="label label-green badge">NEW v1.3.0</span>
|
||||
To add a hotkey that automatically sorts grouped progress bars either in ascending or desdcending order. Simply follow these steps:
|
||||
|
||||
1. Open Obsidian and go to the **Settings** by clicking the gear icon in the bottom left corner.
|
||||
2. From the **Settings** menu, go to the **Hotkeys** section on the left sidebar.
|
||||
3. In the filter search bar found at the top of the Hotkeys section, start typing **"Advanced Progress Bars"** to find the `Advanced Progress Bars: Manual Sort` action.
|
||||

|
||||
|
||||
4. Click on the round plus button next to the found action, and assign the desired hotkey combination (e.g., `Ctrl + Shift + S` or any other combo that suits you).
|
||||

|
||||
48
docs/inline editing.md
Normal file
|
|
@ -0,0 +1,48 @@
|
|||
---
|
||||
title: Inline Editing
|
||||
has_toc: false
|
||||
back_to_top: true
|
||||
back_to_top_text: "Back to top"
|
||||
nav_order: 65
|
||||
---
|
||||
|
||||
## Inline Edit Toggle
|
||||
When toggled on, you will now see a gear icon appear to the right of the progress bar's text which will allow you to edit the progress bar's value without manually editing the code block itself.
|
||||
|
||||

|
||||
|
||||
Upon clicking, a popup panel will appear, displaying the progress bar's current value in an editable text box, along with increment and decrement buttons, and options to apply or cancel changes.
|
||||
|
||||

|
||||
|
||||
{: .note }
|
||||
Progress bars with task-linking tags automatically calculate their values and therefore do *not* display the gear icon or support inline editing.
|
||||
|
||||
Once you have altered the value in the text box, either directly, or by using the `+` and `-` buttons, you will need to click the `Apply` button to set the new value.
|
||||
|
||||
To exit the inline edit popup panel without making any changes, you can either click the `Cancel` button or click anywhere outside of the panel.
|
||||
|
||||
{: .warning }
|
||||
If your screen width is limited, the popup panel may adjust, with buttons arranged across multiple rows to fit. If the progress bar is at the bottom of the code block, you may need use the vertical scroll bar to view all the buttons.
|
||||
|
||||

|
||||
|
||||
## Step Size
|
||||
This is where you set the value you want to add or subtract when pressing the `+` and `-` buttons in every inline edit panel.
|
||||
The slider is set to 1 by default, but you can choose any value from 1 to 100.
|
||||
|
||||
{: .note }
|
||||
Your step size will be displayed on both the `+` and `-` buttons so you know exactly what is being added or subtracted.
|
||||
|
||||

|
||||
|
||||
If the desired value isn't reachable with the current step size, you can modify the step size in the settings or, for a faster or one-time adjustment, directly enter the value in the text box.
|
||||
|
||||
## Override
|
||||
If you have the `Override large value error` toggle in the `Override error` section turned on, then you can continue to increase the value past the total. As always, this overage will be highlighted with the percentage value changing color.
|
||||
|
||||
## Automatic Top Margin
|
||||
If the first Advanced Progress Bar in your code block has a gear icon, then the top margin will automatically be enlarged so that the code block's `</>` is not obscuring the gear icon.
|
||||
|
||||
{: .note }
|
||||
This will happen regardless of whether you have the `Top margin` toggle turned `on` in the `Progress bar container` section of the settings.
|
||||
|
|
@ -3,14 +3,18 @@ title: Light & Dark
|
|||
has_toc: false
|
||||
back_to_top: true
|
||||
back_to_top_text: "Back to top"
|
||||
nav_order: 3
|
||||
nav_order: 30
|
||||
---
|
||||
|
||||
# Light & Dark Settings
|
||||
## Light & Dark Settings <span class="label label-grey badge">REMOVED v1.1.4</span>
|
||||
|
||||
{: .removed }
|
||||
This setting was removed in version 1.1.4 as most of the colors are now handled with the expanded template system.
|
||||
|
||||

|
||||
|
||||
These two buttons (`Light` & `Dark`) will change **ALL** the color settings to their respective defaults.
|
||||
All other settings will remain unchanged.
|
||||
All templates and other settings will remain unchanged.
|
||||
|
||||
{: .note }
|
||||
Once selected, all previous colors will be lost forever and can *not* be retrieved.
|
||||
Once selected, all previous colors will be lost forever and can **not** be retrieved.
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ title: Override Error Warning
|
|||
has_toc: false
|
||||
back_to_top: true
|
||||
back_to_top_text: "Back to top"
|
||||
nav_order: 7
|
||||
nav_order: 70
|
||||
---
|
||||
|
||||
## Override Error Warning
|
||||
|
|
|
|||
|
|
@ -3,20 +3,24 @@ title: Progress Bar Color
|
|||
has_toc: false
|
||||
back_to_top: true
|
||||
back_to_top_text: "Back to top"
|
||||
nav_order: 10
|
||||
nav_order: 100
|
||||
---
|
||||
|
||||
## Progress Bar Color Settings
|
||||
## Progress Bar Color Settings <span class="label label-red badge">REMOVED v1.1.4</span>
|
||||
|
||||
{: .removed }
|
||||
These settings were removed in version 1.1.4 as most of the colors are now handled with the expanded template system.
|
||||
|
||||
Here, you will find all the available color options for customizing the progress bar.
|
||||
|
||||
### Completed Color
|
||||
### Completed Color <span class="label label-red badge">REMOVED v1.1.4</span>
|
||||
This color is what the progress bar will be when it has reached 100%.
|
||||
|
||||

|
||||
|
||||
You can see in the image above, that the completed progress bar is using the default `Dark` option which is a light blue-grey color.
|
||||
|
||||
### Bar Background Color
|
||||
### Bar Background Color <span class="label label-red badge">REMOVED v1.1.4</span>
|
||||
This is the color for the remaining portion of the progress bar.
|
||||
In this example it is a mid blue-grey color.
|
||||
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ title: Progress Bar
|
|||
has_toc: false
|
||||
back_to_top: true
|
||||
back_to_top_text: "Back to top"
|
||||
nav_order: 4
|
||||
nav_order: 40
|
||||
---
|
||||
|
||||
## Progress Bar Settings
|
||||
|
|
@ -54,4 +54,4 @@ Pressing the `Reset to Default` button changes this value back to 8 pixels tall.
|
|||
If this is toggled `on`, then the progress bar (and its background) will have rounded ends.
|
||||
Toggling it `off` will change them to square ends.
|
||||
|
||||

|
||||

|
||||
|
|
@ -3,7 +3,7 @@ title: Section Marks
|
|||
has_toc: false
|
||||
back_to_top: true
|
||||
back_to_top_text: "Back to top"
|
||||
nav_order: 5
|
||||
nav_order: 50
|
||||
---
|
||||
|
||||
## Section Mark Settings
|
||||
|
|
@ -51,4 +51,4 @@ The color selected will automatically be set to 50% transparency, allowing the p
|
|||
|
||||
### Section Mark Width
|
||||
This is a slider to set the width of each marker from a range of 1 to 5 pixels.
|
||||
Pressing the `Reset to Default` button changes this value back to 3 pixels wide.
|
||||
Pressing the `Reset to Default` button changes this value back to 3 pixels wide.
|
||||
|
|
@ -3,7 +3,7 @@ title: Tasks
|
|||
has_toc: false
|
||||
back_to_top: true
|
||||
back_to_top_text: "Back to top"
|
||||
nav_order: 11
|
||||
nav_order: 110
|
||||
---
|
||||
|
||||
- TOC
|
||||
|
|
@ -11,7 +11,7 @@ nav_order: 11
|
|||
## Tasks Settings
|
||||
Here, you will find all the available options for customizing the progress bar when using tags to link to tasks.
|
||||
|
||||
### Unicode <span class="label label-green badge">NEW v1.1.1</span>
|
||||
### Unicode <span class="label label-grey badge">NEW v1.1.1</span>
|
||||
Added Unicode support which fixed tag tracking not working with non-English languages that use letters like é, ñ, ü, ç or indeed, any characters in Latin, Greek, Cyrillic, Hebrew, Arabic, Hindi, Japanese, Chinese, and many more including emoji.
|
||||
|
||||
### Enable Task Linking
|
||||
|
|
@ -43,6 +43,11 @@ My Title#orange: 1/2
|
|||
````
|
||||
In the example above, the tag is #orange (all lowercase) and is added to the end of your `Title` (but before the colon).
|
||||
|
||||
### Status Markers <span class="label label-green badge">NEW v1.2.1</span>
|
||||
Progress bars using task linking count tasks with any status markers for the **Total** in top-level and sub-tasks.
|
||||
|
||||
Completed tasks using [x] or [X] are the only ones counting towards the **Value**
|
||||
|
||||
### Add Tags to Tasks
|
||||
Now simply add the same tag to the end of each top task you want to link to this progress bar.
|
||||
```php
|
||||
|
|
@ -82,7 +87,45 @@ In the image above, both `#orange` and `#banana` are being tracked automatically
|
|||
|
||||
And you can track as many tags as you wish by simply adding additonal progress bars with a new tag for each.
|
||||
|
||||
### Tag Badge Colors
|
||||
### Auto Tasks <span class="label label-grey badge">NEW v1.1.2</span>
|
||||
When toggled `on`, tasks are automatically updated when it detects editing on the current page.
|
||||
|
||||
{: .note }
|
||||
It is **highly recommended** that this is turned `off` and you use manually triggered updates instead.
|
||||
|
||||
This is due to the fact that it updates after *any* edits on the page and can sometimes be frustrating if it tries to update whilst you are still editing.
|
||||
|
||||
Please see the `refreshing` section below to see how to manually trigger a refresh of the tasks.
|
||||
|
||||
{: .warning }
|
||||
When you toggle this `on` or `off` you will need to restart Obsidian for your setting to work correctly.
|
||||
|
||||
## Refreshing
|
||||
If you have `Enable Task Linking` turned `on` the progress bars will update when you change between notes.
|
||||
This can be used to manually make sure that notes are refreshed and up-to-date.
|
||||
|
||||
{: .note }
|
||||
You have to change to another page, and stay on it for at least 2 seconds before returning to your current page for the tasks to refresh.
|
||||
|
||||
### Hotkey Setup <span class="label label-grey badge">NEW v1.1.2</span>
|
||||
If you want to manually trigger a task update without switching between notes, you can now configure a hotkey for quick access. Simply follow these steps:
|
||||
|
||||
1. Open Obsidian and go to the **Settings** by clicking the gear icon in the bottom left corner.
|
||||
2. From the **Settings** menu, go to the **Hotkeys** section on the left sidebar.
|
||||
3. In the filter search bar found at the top of the Hotkeys section, start typing **"Advanced Progress Bars"** to find the `Advanced Progress Bars: Task manual refresh` action.
|
||||

|
||||
|
||||
4. Click on the round plus button next to the found action, and assign the desired hotkey combination (e.g., `Ctrl + Shift + R` or any other combo that suits you).
|
||||

|
||||
|
||||
{: .note }
|
||||
If you are not going to be using tags to keep track of your task progress, then it is **highly** advised to turn `off` the `Enable Task Linking` for a smoother and efficient experience.
|
||||
|
||||
### Tag Badge Colors <span class="label label-red badge">REMOVED v1.1.4</span>
|
||||
|
||||
{: .removed }
|
||||
The badge color settings were removed in version 1.1.4 as these are now automatically set based on your containers background color.
|
||||
|
||||
Once you toggle the task linking setting to `on`, two additional color settings will appear underneath.
|
||||
|
||||
`Task Text Color` is used to set the color of the tag badge's text, whilst the `Task Background Color` is used to set the background color of the tag badge.
|
||||
|
|
@ -91,6 +134,9 @@ Once you toggle the task linking setting to `on`, two additional color settings
|
|||
## Sub Tasks
|
||||
In addition to the color settings mentioned above, you should also see a new toggle option called `Enable Sub-Task Linking`.
|
||||
|
||||
{: .removed }
|
||||
The sub task color settings were removed in version 1.1.4 as these are now handled with the expanded template system.
|
||||
|
||||
When toggled `on` it should reveal two further color settings underneath it.
|
||||
|
||||
These are used to change the text color of the sub tasks, with one being used after you have completed all sub tasks.
|
||||
|
|
@ -131,14 +177,4 @@ As you can see in the example above, there is a `~2/4` placed directly after the
|
|||
This is simply the `Value/Total` for subtasks of your progress bars tag, and is automatically added by APB.
|
||||
|
||||
{: .note }
|
||||
For task linked progress bars - it is not recommended that you make any changes manually to the code block apart from the `Title` or `#tag` as it will be overwritten when APB refreshes the data.
|
||||
|
||||
## Refreshing
|
||||
If you have `Enable Task Linking` turned `on` the progress bars will update when you change between notes.
|
||||
This can be used to "manually" make sure that notes are refreshed and up-to-date.
|
||||
|
||||
Additionally, APB will refresh automatically after you make changes to either the liniked progress bar code block or the tasks themselves.
|
||||
For performance and user experience reasons, it will only update 2 seconds after it detects a change.
|
||||
|
||||
{: .note }
|
||||
If you are not going to be using tags to keep track of your task progress, then it is **highly** advised to turn `off` the `Enable Task Linking` for a smoother and efficient experience.
|
||||
For task linked progress bars - it is not recommended that you make any changes manually to the code block apart from the `Title` or `#tag` as it will be overwritten when APB refreshes the data.
|
||||
108
docs/templates extended.md
Normal file
|
|
@ -0,0 +1,108 @@
|
|||
---
|
||||
title: Templates Extended
|
||||
has_toc: false
|
||||
back_to_top: true
|
||||
back_to_top_text: "Back to top"
|
||||
nav_order: 125
|
||||
---
|
||||
|
||||
## Templates Extended <span class="label label-green badge">NEW v1.1.4</span>
|
||||
Starting in release `1.1.4`, you now have the additional ability to have per template color settings for the container, text, sub task text and progress bar.
|
||||
|
||||

|
||||
|
||||
This update removed a lot of the default settings from the main settings and moved them to the templates.
|
||||
|
||||
For information about the original template system settings created before this update, please visit our `Templates` page.
|
||||
|
||||
|
||||
## Edit Extended Colors
|
||||
You should see a small change to the the existing template system.
|
||||
|
||||
Now, the default template and all custom templates should have a small settings button to the right of their template name.
|
||||
|
||||

|
||||
|
||||
This button once clicked will expand to show you 21 additional color settings for greater versatility of your Advanced Progress Bars.
|
||||
|
||||
The default template when expanded, will be highlighted by a green border around the new extended settings panel as well as the settings button itself.
|
||||
|
||||

|
||||
|
||||
{: .note }
|
||||
You can open and close this panel at any time by pressing this button.
|
||||
|
||||
All custom templates will be differentiated from the default settings by using a blue border to highlight their settings instead of the default's green.
|
||||
|
||||

|
||||
|
||||
The panel will stay open (visible) until you either close it or you view another templates extended panel. This was done so you don't get confused about which template the panel belongs to.
|
||||
|
||||
## Colors
|
||||
Each color setting within the default extended panel has a light and dark button so that you can set it to a default light or dark color.
|
||||
|
||||
It is slightly different in the custom templates extended panel, as each color setting instead has a reset to default color and reset to pure black buttons.
|
||||
|
||||
This gives you a quick way to copy the currently set default color or to hide/not display the related item by settting to `#000000`.
|
||||
|
||||
However as always, you can use the color picker to set it to any color you desire for your default and custom templates.
|
||||
|
||||
## Transfer previous default colors
|
||||
At the bottom of the `default` extended settings panel is an additional unique button which will transfer all of your previous colors to the default template.
|
||||
|
||||

|
||||
|
||||
You should only need to use this once, however, if in the future you change your defaults you can use this again to return to your original v1.1.3 default colors.
|
||||
|
||||
## Turning off & on
|
||||
Instead of using a toggle to turn on or off a particular setting as was previously done prior to v1.1.4 you can simply set your color to pure black `#000000` this will tell APB to not display this particular setting (or make it invisible).
|
||||
|
||||
The *only* setting that you can not switch off or make transparent is the `Bar background color` as it is required to be a color for the progress bar to work correctly.
|
||||
|
||||
This is why it the only color setting that allows you to use pure black `#000000`.
|
||||
|
||||
## Prefix and suffix
|
||||
With release `v1.2.0` you now have `Prefix` and `Suffix` settings in the extended templates panel.
|
||||
This means you can now have a per template prefix and suffix for both the value and the total.
|
||||

|
||||
|
||||
These will be added before and/or after your progress bars `value` and `total`.
|
||||

|
||||
|
||||
Examples of a prefix could be a currency like `$`, `£` and `€` or your suffix could be something like `days`, `kg` or `miles`.
|
||||
|
||||
{: .note }
|
||||
The prefix and suffix will be directly next to the value and total numbers so in some cases you may wish to add a space after a prefix or a space before a suffix to seperate the number from them.
|
||||
|
||||
Assigning unique per template prefixes and suffixes to the value and total of your progress bar provides remarkable versatility, allowing for tailored and visually striking designs.
|
||||
|
||||
You can leave a prefix or suffix blank and they will not affect your layout, or you can even just use a space if you want to seperate items.
|
||||
|
||||
## Dates color & format
|
||||
You can set a custom color for the `Dates color` text and the `Days left` text.
|
||||
|
||||
This text is shown below your progress bar as seen in this image below.
|
||||

|
||||
|
||||
You can additionally set the date format that you wish these dates to use by using the `Enable USA date format` toggle.
|
||||
|
||||
When toggled on, your dates will be in the format `Dec 31, 2025` and when you toggle it off `31 Dec 2025` will be the format used.
|
||||
|
||||
## Number of marks
|
||||
You can manually override the number of evenly spaced marks along the progress bar with this setting, to a maximum of 19.
|
||||
This means you can have a maximum of 20 sections along your progress bar.
|
||||
|
||||
If you set the slider to `0`, your progress bar will have no marks at all.
|
||||
|
||||
And if you want the progress bar to use the default automatically calculated value that you set up in the `Section marks` part of the settings, then you can set this slider to `-1` for the defaults to work.
|
||||
|
||||
## End cap style
|
||||
You can now set the style of your end caps per template rather than a global setting.
|
||||
|
||||
When toggled on, the progress bar will have a `round end cap` and when toggled off it will have a `square end cap`.
|
||||
|
||||
## Bar height
|
||||
Each template now supports a customizable bar height, adjustable via a slider ranging from 1px to 15px, with a default value of 8px.
|
||||
|
||||
## Overage percentage text color
|
||||
This is another new per template setting which changes the color of the percentage text if it exceeds the total.
|
||||
|
|
@ -3,10 +3,10 @@ title: Templates
|
|||
has_toc: false
|
||||
back_to_top: true
|
||||
back_to_top_text: "Back to top"
|
||||
nav_order: 12
|
||||
nav_order: 120
|
||||
---
|
||||
|
||||
## Templates <span class="label label-green badge">NEW v1.1.0</span>
|
||||
## Templates <span class="label label-grey badge">NEW v1.1.0</span>
|
||||
Starting in release `1.1.0`, you now have the ability to assign a custom template to each individual progress bar.
|
||||
|
||||
This update removed a lot of the color and gradient settings from the `Progress Bar Color` section and instead, moved them to a simplified default template.
|
||||
|
|
@ -14,17 +14,22 @@ This update removed a lot of the color and gradient settings from the `Progress
|
|||
The default template will automatically be applied to all progress bars that have not been alocated a specific custom template.
|
||||
|
||||
{: .note }
|
||||
**All** progress bars will still use all the other defaults set outwith the templating feature. These include, but are not limited to marks, text and tasks.
|
||||
**All** progress bars will still use all the other defaults set outwith the templating feature. These include, but are not limited to marks, inline edit and tasks.
|
||||
|
||||
With the introduction of templates, you can now have gradients with up to 5 equally spaced color stops for greater customisation.
|
||||
|
||||
## Templates Extended <span class="label label-green badge">NEW v1.1.4</span>
|
||||
|
||||
{: .note }
|
||||
With the introduction of version 1.1.4 most of the default color settings have now been moved into the template system for greater customisability. Please visit our `Templates Extended` page for full details.
|
||||
|
||||
## Add Template
|
||||
To add a new template, press the `Add Template` button and a new template row will be added to the bottom of the template list.
|
||||
|
||||
Each row will consist of these following settings:-
|
||||
|
||||
### Template Name
|
||||
Assign a unique, short, and descriptive name to your template. This name will be used in the code block for each progress bar where you want the template applied.
|
||||
Every new template is automatically assigned a unique name, but we recommend customizing it to a short, descriptive, and unique name for clarity. This name will be used in the code block to apply the template to each progress bar.
|
||||
|
||||
{: .note }
|
||||
The template names are case insensative so `My Template` is the same as `mY teMpLATE`.
|
||||
|
|
@ -125,6 +130,16 @@ These 3 buttons when pressed, will fill all 5 color pickers with either the `Lig
|
|||
{: .note }
|
||||
When pressed these will overwrite any colors you have already assigned and can not be undone.
|
||||
|
||||
### Duplicate Template Button
|
||||
This button was added in `v1.2.0` and once clicked, will create a new template at the bottom of the list with all the same settings as the current custom template.
|
||||
|
||||

|
||||
|
||||
By duplicating the entire template, you can quickly create similar varients.
|
||||
|
||||
{: .note }
|
||||
Every new template is automatically assigned a unique name, but we suggest customizing it to a more descriptive, unique, and meaningful name to simplify identification and usage.
|
||||
|
||||
### Movement Buttons (up & down)
|
||||
If you wish to order your templates in the list, use these two buttons to move the row up or down.
|
||||
|
||||
|
|
|
|||
10
docs/text.md
|
|
@ -3,10 +3,14 @@ title: Text
|
|||
has_toc: false
|
||||
back_to_top: true
|
||||
back_to_top_text: "Back to top"
|
||||
nav_order: 6
|
||||
nav_order: 60
|
||||
---
|
||||
|
||||
## Text Settings
|
||||
## Text Settings <span class="label label-grey badge">REMOVED v1.1.4</span>
|
||||
|
||||
{: .removed }
|
||||
The text settings were removed in version 1.1.4 as these are now handled with the expanded template system.
|
||||
|
||||
There are four pairs of settings which relate to `Title`, `Percentage`, `Fraction` (value/total) and `Completed Text`.
|
||||
|
||||

|
||||
|
|
@ -23,4 +27,4 @@ The `completed` text will be displayed over the top of the progress bar, and wil
|
|||
|
||||
Using the accompanying color settings will allow you to pick your desired custom color for each of the four text items.
|
||||
|
||||
Alternatively, you could use one of the `Light` or `Dark` defaults by pressing the appropriate buttons.
|
||||
Alternatively, you could use one of the `Light` or `Dark` defaults by pressing the appropriate buttons.
|
||||
|
|
|
|||
149
docs/usage.md
|
|
@ -1,60 +1,89 @@
|
|||
---
|
||||
title: Usage
|
||||
layout: default
|
||||
has_toc: false
|
||||
back_to_top: true
|
||||
back_to_top_text: "Back to top"
|
||||
nav_order: 2
|
||||
---
|
||||
## Usage Example Code Block
|
||||
To insert an `Advanced Progress Bar` into Obsidian, you use a fenced code block similar to the one below.
|
||||
````
|
||||
```apb
|
||||
My Title: 57/100
|
||||
```
|
||||
````
|
||||
In the `apb` code block, you define the attributes as `Title`: `Value` / `Total`.
|
||||
|
||||

|
||||
|
||||
The `percentage` will be automatically calculated based on your `Value` and `Total`.
|
||||
{: .note }
|
||||
The text within the code block example on the settings page will automatically be updated to reflect the changes you make in the other settings.
|
||||
|
||||
## Hotkey Setup
|
||||
To make it more convenient, you can add a hotkey that automatically inserts a progress bar code block into Obsidian. Simply follow these steps:
|
||||
|
||||
1. Open Obsidian and go to the **Settings** by clicking the gear icon in the bottom left corner.
|
||||
2. From the **Settings** menu, go to the **Hotkeys** section on the left sidebar.
|
||||
3. In the filter search bar found at the top of the Hotkeys section, start typing **"Advanced Progress Bars"** to find the `Advanced Progress Bars: Paste code block` action.
|
||||

|
||||
|
||||
5. Click on the round plus button next to the found action, and assign the desired hotkey combination (e.g., `Ctrl + Shift + B` or any other combo that suits you).
|
||||

|
||||
|
||||
## Copy to Clipboard
|
||||
Instead of manually typing the code block, or setting up a hotkey, you can use the `Copy to Clipboard` button, found at the top of the `APB` settings page to quickly copy it for later pasting into Obsidian.
|
||||
|
||||
## Refreshing Notes After Changes
|
||||
To see the changes you've made in the settings reflected in your notes, you may need to switch back and forth between notes or alternatively, reload Obsidian to refresh the active note.
|
||||
|
||||
However, if a new progress bar is added to a note, it *will* display correctly, even if the existing progress bars on the same page haven't been refreshed yet.
|
||||
|
||||
{: .note }
|
||||
This will only be a problem directly after you make changes to the settings.
|
||||
|
||||
## Multiple Advanced Progress Bars
|
||||
You can also stack progress bars by adding additional bars within the same code block, see example below.
|
||||
````
|
||||
```apb
|
||||
My Title: 57/100
|
||||
Smaller Total: 2/7
|
||||
Very Large Total: 2034/2345
|
||||
```
|
||||
````
|
||||
The above stacked bars example would be rendered like this (using default dark colors & settings)
|
||||
|
||||

|
||||
|
||||
{: .note }
|
||||
The code block example on the settings page will only include one progress bar. You will need to manually add any additional progress bars once pasted into Obsidian.
|
||||
---
|
||||
title: Usage
|
||||
layout: default
|
||||
has_toc: false
|
||||
back_to_top: true
|
||||
back_to_top_text: "Back to top"
|
||||
nav_order: 20
|
||||
---
|
||||
## Usage Example Code Block
|
||||
To insert an `Advanced Progress Bar` into Obsidian, you use a fenced code block similar to the one below.
|
||||
````
|
||||
```apb
|
||||
My Title: 57/100
|
||||
```
|
||||
````
|
||||
In the `apb` code block, you define the attributes as `Title`: `Value` / `Total`.
|
||||
|
||||

|
||||
|
||||
The `percentage` will be automatically calculated based on your `Value` and `Total`.
|
||||
{: .note }
|
||||
The text within the code block example on the settings page will automatically be updated to reflect the changes you make in the other settings.
|
||||
|
||||
## Hotkey Setup
|
||||
To make it more convenient, you can add a hotkey that automatically inserts a progress bar code block into Obsidian. Simply follow these steps:
|
||||
|
||||
1. Open Obsidian and go to the **Settings** by clicking the gear icon in the bottom left corner.
|
||||
2. From the **Settings** menu, go to the **Hotkeys** section on the left sidebar.
|
||||
3. In the filter search bar found at the top of the Hotkeys section, start typing **"Advanced Progress Bars"** to find the `Advanced Progress Bars: Paste code block` action.
|
||||

|
||||
|
||||
5. Click on the round plus button next to the found action, and assign the desired hotkey combination (e.g., `Ctrl + Shift + B` or any other combo that suits you).
|
||||

|
||||
|
||||
## Copy to Clipboard
|
||||
Instead of manually typing the code block, or setting up a hotkey, you can use the `Copy to Clipboard` button, found at the top of the `APB` settings page to quickly copy it for later pasting into Obsidian.
|
||||
|
||||
## Refreshing Notes After Changes
|
||||
To see the changes you've made in the settings reflected in your notes, you may need to switch back and forth between notes or alternatively, reload Obsidian to refresh the active note.
|
||||
|
||||
However, if a new progress bar is added to a note, it *will* display correctly, even if the existing progress bars on the same page haven't been refreshed yet.
|
||||
|
||||
{: .note }
|
||||
This will only be a problem directly after you make changes to the settings.
|
||||
|
||||
## Multiple Advanced Progress Bars
|
||||
You can also stack progress bars by adding additional bars within the same code block, see example below.
|
||||
````
|
||||
```apb
|
||||
My Title: 57/100
|
||||
Smaller Total: 2/7
|
||||
Very Large Total: 2034/2345
|
||||
```
|
||||
````
|
||||
The above stacked bars example would be rendered like this (using default dark colors & settings)
|
||||
|
||||

|
||||
|
||||
{: .note }
|
||||
The code block example on the settings page will only include one progress bar. You will need to manually add any additional progress bars once pasted into Obsidian.
|
||||
|
||||
|
||||
## Date Progress Bars <span class="label label-green badge">NEW 1.2.0</span>
|
||||
With release `v1.2.0` you now have the ability to automatically track the days between a start and end date.
|
||||
|
||||

|
||||
|
||||
You can manually add a date progress bar by creating a code block which matches the pattern `Title: Start_date||End_date{template}`
|
||||
|
||||
An example code block would be the following:-
|
||||
|
||||
````
|
||||
```apb
|
||||
My Title: 2025-08-28||2025-12-31{template}
|
||||
```
|
||||
````
|
||||
|
||||
Just like a normal progress bar, at the start, you have to use a title followed by a colon `:`.
|
||||
|
||||
{: .note }
|
||||
Although you need to use a title followed by a colon for any valid progress bar, you can hide this title if you wish to by changing the title's color to pure black (`#000000`) from within the template system.
|
||||
|
||||
Both dates have to be in the format `YYYY-MM-DD` and seperated by a double pipe `||`
|
||||
|
||||
And just like a normal progress bar you can optionally add a valid template name within curly braces at the end of the line.
|
||||
|
||||
You can stack progress bars of any type (normal or date) within a single code block if you wish.
|
||||
|
||||
Additional styling options are found in your templates extended settings panel by clicking the gear button next to your template name.
|
||||
|
|
@ -1,11 +1,11 @@
|
|||
{
|
||||
"id": "advanced-progress-bars",
|
||||
"name": "Advanced Progress Bars",
|
||||
"version": "1.1.1",
|
||||
"version": "1.3.1",
|
||||
"minAppVersion": "0.15.0",
|
||||
"description": "Progress bars that can change color depending on completion value - fully customizable.",
|
||||
"author": "cactuzhead",
|
||||
"authorUrl": "https://cactuzhead.com",
|
||||
"fundingUrl": "https://ko-fi.com/cactuzhead",
|
||||
"isDesktopOnly": false
|
||||
"isDesktopOnly": false
|
||||
}
|
||||
|
|
|
|||
170
styles.css
|
|
@ -26,7 +26,7 @@
|
|||
|
||||
.custom-container {
|
||||
align-Items: center;
|
||||
border-Radius: 7px;
|
||||
border-radius: 7px;
|
||||
border: 1px solid #689ded;
|
||||
display: flex;
|
||||
justify-Content: space-between;
|
||||
|
|
@ -50,13 +50,16 @@
|
|||
border-radius: 7px;
|
||||
display: flex;
|
||||
flex-flow: row wrap;
|
||||
flex-direction: column;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
margin-top: 7px;
|
||||
overflow: hidden;
|
||||
padding: 5px;
|
||||
position: relative;
|
||||
width: 100%;
|
||||
min-height: 20px;
|
||||
overflow: visible; /* Prevent clipping */
|
||||
display: block;
|
||||
}
|
||||
|
||||
.progressBar-text-container {
|
||||
|
|
@ -153,13 +156,6 @@ flex-direction: column;
|
|||
margin-left: auto;
|
||||
}
|
||||
|
||||
.demo-progressBar {
|
||||
display: flex;
|
||||
justify-Content: space-between;
|
||||
margin: 0px;
|
||||
align-Items: center;
|
||||
}
|
||||
|
||||
.marks {
|
||||
height: 100%;
|
||||
left: 0;
|
||||
|
|
@ -269,15 +265,6 @@ li.apb-list-item .list-bullet {
|
|||
max-width: 80px;
|
||||
}
|
||||
|
||||
.progress-bar-container {
|
||||
width: 100%;
|
||||
height: 20px;
|
||||
background: #f0f0f0; /* Unfilled part = light gray */
|
||||
border-radius: 10px;
|
||||
overflow: hidden;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.APB {
|
||||
position: relative;
|
||||
overflow: visible; /* Allow mask to render outside bounds */
|
||||
|
|
@ -291,52 +278,159 @@ li.apb-list-item .list-bullet {
|
|||
background-color: transparent !important;
|
||||
}
|
||||
|
||||
.block-language-apb {
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
|
||||
.template-setting-row .subtle-button {
|
||||
width: 20px;
|
||||
height: 20px;
|
||||
padding: 2px;
|
||||
opacity: 0.5; /* Lower opacity to make less noticeable */
|
||||
filter: grayscale(50%); /* Muted color effect */
|
||||
background-color: transparent; /* Remove default background */
|
||||
border: none; /* Remove border */
|
||||
background-color: transparent;
|
||||
border: none;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.template-setting-row .subtle-button svg {
|
||||
width: 20px; /* Smaller icon size */
|
||||
.template-setting-row .subtle-button svg {
|
||||
width: 20px;
|
||||
height: 20px;
|
||||
}
|
||||
}
|
||||
|
||||
.template-setting-row .subtle-button:hover {
|
||||
.template-setting-row .subtle-button:hover {
|
||||
opacity: 1; /* Full opacity on hover for usability */
|
||||
filter: none; /* Remove grayscale on hover */
|
||||
}
|
||||
}
|
||||
|
||||
.template-setting-row .subtle-button:disabled {
|
||||
.template-setting-row .subtle-button:disabled {
|
||||
opacity: 0.3; /* Even fainter when disabled */
|
||||
cursor: not-allowed;
|
||||
}
|
||||
}
|
||||
|
||||
.default-setting-row .spacer-button {
|
||||
.default-setting-row .spacer-button {
|
||||
width: 84px;
|
||||
height: 10px;
|
||||
opacity: 0; /* Completely invisible */
|
||||
opacity: 0;
|
||||
background-color: transparent;
|
||||
border: none;
|
||||
pointer-events: none; /* Prevent interaction */
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
}
|
||||
|
||||
.default-setting-row .spacer-button svg {
|
||||
width: 20px; /* Smaller icon size */
|
||||
.default-setting-row .spacer-button svg {
|
||||
width: 20px;
|
||||
height: 20px;
|
||||
}
|
||||
}
|
||||
|
||||
.progressBar-settings-button {
|
||||
background-color: transparent;
|
||||
border-radius: 4px;
|
||||
padding: 3px;
|
||||
font-size: 1.1em;
|
||||
cursor: pointer;
|
||||
transition: background-color 0.2s;
|
||||
width: fit-content;
|
||||
}
|
||||
|
||||
.progressBar-settings-button:hover {
|
||||
fill: #b4b4b4;
|
||||
}
|
||||
|
||||
.progressBar-settings-panel {
|
||||
display: none;
|
||||
position: absolute;
|
||||
z-index: 10000;
|
||||
right: 0;
|
||||
top: 0;
|
||||
border-radius: 7px;
|
||||
padding: 5px 10px;
|
||||
box-shadow: -2px 2px 5px rgba(0, 0, 0, 0.8);
|
||||
min-width: 100px;
|
||||
max-width: 300px;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
.progressBar-settings-panel input {
|
||||
width: 60px;
|
||||
padding: 5px;
|
||||
border-radius: 4px;
|
||||
margin-right: 5px;
|
||||
flex: 0 0 auto;
|
||||
}
|
||||
|
||||
.progressBar-settings-panel button {
|
||||
padding: 5px 10px;
|
||||
border-radius: 4px;
|
||||
cursor: pointer;
|
||||
transition: background-color 0.2s;
|
||||
flex: 0 0 auto;
|
||||
}
|
||||
|
||||
.progressBar-settings-panel button:hover {
|
||||
filter: brightness(90%);
|
||||
}
|
||||
|
||||
.progressBar-settings-panel button:active {
|
||||
filter: brightness(90%);
|
||||
}
|
||||
|
||||
.container-color-picker-panel {
|
||||
padding: 10px;
|
||||
border: 2px solid light-dark(#4b52be, #5e67ed);
|
||||
background-color: var(--background-secondary);
|
||||
margin-top: 10px;
|
||||
margin-left: 20px;
|
||||
border-radius: 7px;
|
||||
}
|
||||
|
||||
.default-container-color-picker-panel {
|
||||
padding: 10px;
|
||||
border: 2px solid light-dark(#45ba69, #5eed89);
|
||||
background-color: var(--background-secondary);
|
||||
margin-top: 10px;
|
||||
margin-left: 20px;
|
||||
border-radius: 7px;
|
||||
}
|
||||
|
||||
.active-default-gear {
|
||||
border: 2px solid light-dark(#45ba69, #5eed89);
|
||||
}
|
||||
|
||||
.active-template-gear {
|
||||
border: 2px solid light-dark(#4b52be, #5e67ed);
|
||||
}
|
||||
|
||||
.inactive-gear {
|
||||
border: 2px solid var(--background-modifier-border);
|
||||
}
|
||||
|
||||
.progressBar-dates-container {
|
||||
align-items: center;
|
||||
box-sizing: border-box;
|
||||
display: flex;
|
||||
flex-flow: row nowrap;
|
||||
font-family: Arial, Helvetica, sans-serif;
|
||||
font-size: 0.65em;
|
||||
font-weight: 500;
|
||||
/* justify-content: space-between; */
|
||||
overflow: hidden;
|
||||
padding: 0.3em 5px 0.3em 5px;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.grouped-progress-bar {
|
||||
display: flex;
|
||||
flex-flow: row wrap;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
overflow: hidden;
|
||||
padding: 5px !important;
|
||||
position: relative;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.setting-item input[type="color"] {
|
||||
border: 1px solid #363636;
|
||||
border-radius: 50%;
|
||||
}
|
||||
|
|
@ -1,4 +1,11 @@
|
|||
{
|
||||
"1.3.1": "0.15.0",
|
||||
"1.3.0": "0.15.0",
|
||||
"1.2.1": "0.15.0",
|
||||
"1.2.0": "0.15.0",
|
||||
"1.1.4": "0.15.0",
|
||||
"1.1.3": "0.15.0",
|
||||
"1.1.2": "0.15.0",
|
||||
"1.1.1": "0.15.0",
|
||||
"1.1.0": "0.15.0",
|
||||
"1.0.8": "0.15.0",
|
||||
|
|
|
|||