first custom implementation of this plugin

- configured manifest.json
- changed README.md to give relevant information about the basic usage
- added webfont to styles.css with additional classes
This commit is contained in:
Cristoph Berane 2023-02-06 08:35:30 +01:00
parent 5304d960c7
commit 361db2939f
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# vscode
.vscode
# Intellij
*.iml
.idea
# npm
node_modules
# Don't include the compiled main.js file in the repo.
# They should be uploaded to GitHub releases instead.
main.js
# Exclude sourcemaps
*.map
# obsidian
data.json
# Exclude macOS Finder (System Explorer) View States
.DS_Store
# vscode
.vscode
# Intellij
*.iml
.idea
# npm
node_modules
# Don't include the compiled main.js file in the repo.
# They should be uploaded to GitHub releases instead.
main.js
# Exclude sourcemaps
*.map
# obsidian
data.json
# Exclude macOS Finder (System Explorer) View States
.DS_Store
/package-lock.json

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# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [Unreleased]
## [0.1.0]
first implementation of the plugin
[Unreleased]: https://github.com/cberane/obsidian-material-symbols/compare/0.1.0...HEAD
[0.1.0]: https://github.com/cberane/obsidian-material-symbols/releases/tag/0.1.0

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# Obsidian Sample Plugin
# Material Symbols Plugin
This is a sample plugin for Obsidian (https://obsidian.md).
This is a simple plugin for Obsidian to add Google's material symbols outlined.
This project uses Typescript to provide type checking and documentation.
The repo depends on the latest plugin API (obsidian.d.ts) in Typescript Definition format, which contains TSDoc comments describing what it does.
This plugin adds 2 commands to easily add symbols to the current document.
**Note:** The Obsidian API is still in early alpha and is subject to change at any time!
## Usage
This sample plugin demonstrates some of the basic functionality the plugin API can do.
- Changes the default font color to red using `styles.css`.
- Adds a ribbon icon, which shows a Notice when clicked.
- Adds a command "Open Sample Modal" which opens a Modal.
- Adds a plugin setting tab to the settings page.
- Registers a global click event and output 'click' to the console.
- Registers a global interval which logs 'setInterval' to the console.
1. Hit `Ctrl + P` and search for `symbol`.
You can find 2 options to add the icons:
1. `Add Symbol` adds `<span class="mso"></span>`
2. `Add Symbol (class single-quoted)` to add `<span class='mso'></span>`
as it could be needed in nested elements.
2. After inserting the icon html, the cursor will be set into the tag.
3. Add the icon name as expected from
[Google Material Symbols](https://fonts.google.com/icons?icon.style=Outlined)
### Example
`<span class="mso">dashboard</span>` should render
[this icon](https://fonts.google.com/icons?selected=Material%20Symbols%20Outlined%3Adashboard%3AFILL%400%3Bwght%40200%3BGRAD%40-25%3Bopsz%4024):
![](doc/dashboard_FILL0_wght200_GRAD-25_opsz48.png)
## First time developing plugins?
## Default Settings
Quick starting guide for new plugin devs:
The following font settings will be applied by default:
- Check if [someone already developed a plugin for what you want](https://obsidian.md/plugins)! There might be an existing plugin similar enough that you can partner up with.
- Make a copy of this repo as a template with the "Use this template" button (login to GitHub if you don't see it).
- Clone your repo to a local development folder. For convenience, you can place this folder in your `.obsidian/plugins/your-plugin-name` folder.
- Install NodeJS, then run `npm i` in the command line under your repo folder.
- Run `npm run dev` to compile your plugin from `main.ts` to `main.js`.
- Make changes to `main.ts` (or create new `.ts` files). Those changes should be automatically compiled into `main.js`.
- Reload Obsidian to load the new version of your plugin.
- Enable plugin in settings window.
- For updates to the Obsidian API run `npm update` in the command line under your repo folder.
| Setting | Description |
|---------|-------------|
| fill | 0 |
| weight | 200 |
| grade | -25 |
## Releasing new releases
## Overwriting defaults
- Update your `manifest.json` with your new version number, such as `1.0.1`, and the minimum Obsidian version required for your latest release.
- Update your `versions.json` file with `"new-plugin-version": "minimum-obsidian-version"` so older versions of Obsidian can download an older version of your plugin that's compatible.
- Create new GitHub release using your new version number as the "Tag version". Use the exact version number, don't include a prefix `v`. See here for an example: https://github.com/obsidianmd/obsidian-sample-plugin/releases
- Upload the files `manifest.json`, `main.js`, `styles.css` as binary attachments. Note: The manifest.json file must be in two places, first the root path of your repository and also in the release.
- Publish the release.
For easier changes you can use one of the following classes to activate other font settings:
> You can simplify the version bump process by running `npm version patch`, `npm version minor` or `npm version major` after updating `minAppVersion` manually in `manifest.json`.
> The command will bump version in `manifest.json` and `package.json`, and add the entry for the new version to `versions.json`
| Class | Change |
|-----------|-----------------------------|
| fill1 | activates font filling |
| weight100 | sets the font-weight to 100 |
| weight300 | sets the font-weight to 300 |
| weight400 | sets the font-weight to 400 |
| weight500 | sets the font-weight to 500 |
| weight600 | sets the font-weight to 600 |
| weight700 | sets the font-weight to 700 |
| grade0 | sets the grade to 0 |
| grade200 | sets the grade to 200 |
## Adding your plugin to the community plugin list
- Check https://github.com/obsidianmd/obsidian-releases/blob/master/plugin-review.md
- Publish an initial version.
- Make sure you have a `README.md` file in the root of your repo.
- Make a pull request at https://github.com/obsidianmd/obsidian-releases to add your plugin.
## How to use
- Clone this repo.
- `npm i` or `yarn` to install dependencies
- `npm run dev` to start compilation in watch mode.
## Manually installing the plugin
- Copy over `main.js`, `styles.css`, `manifest.json` to your vault `VaultFolder/.obsidian/plugins/your-plugin-id/`.
## Improve code quality with eslint (optional)
- [ESLint](https://eslint.org/) is a tool that analyzes your code to quickly find problems. You can run ESLint against your plugin to find common bugs and ways to improve your code.
- To use eslint with this project, make sure to install eslint from terminal:
- `npm install -g eslint`
- To use eslint to analyze this project use this command:
- `eslint main.ts`
- eslint will then create a report with suggestions for code improvement by file and line number.
- If your source code is in a folder, such as `src`, you can use eslint with this command to analyze all files in that folder:
- `eslint .\src\`
## Funding URL
You can include funding URLs where people who use your plugin can financially support it.
The simple way is to set the `fundingUrl` field to your link in your `manifest.json` file:
```json
{
"fundingUrl": "https://buymeacoffee.com"
}
```
If you have multiple URLs, you can also do:
```json
{
"fundingUrl": {
"Buy Me a Coffee": "https://buymeacoffee.com",
"GitHub Sponsor": "https://github.com/sponsors",
"Patreon": "https://www.patreon.com/"
}
}
```
## API Documentation
See https://github.com/obsidianmd/obsidian-api
### Example
- `<span class="mso">dashboard</span>` will render the dashboard icon with weight _200 (default!)_
- `<span class="mso weight400 grade200">dashboard</span>` will render the dashboard icon with weight 400 and grade 200

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import { App, Editor, MarkdownView, Modal, Notice, Plugin, PluginSettingTab, Setting } from 'obsidian';
// Remember to rename these classes and interfaces!
interface MyPluginSettings {
mySetting: string;
}
const DEFAULT_SETTINGS: MyPluginSettings = {
mySetting: 'default'
}
export default class MyPlugin extends Plugin {
settings: MyPluginSettings;
import {Editor, MarkdownView, Plugin} from 'obsidian';
export default class MaterialSymbolsPlugin extends Plugin {
async onload() {
await this.loadSettings();
// This creates an icon in the left ribbon.
const ribbonIconEl = this.addRibbonIcon('dice', 'Sample Plugin', (evt: MouseEvent) => {
// Called when the user clicks the icon.
new Notice('This is a notice!');
});
// Perform additional things with the ribbon
ribbonIconEl.addClass('my-plugin-ribbon-class');
// This adds a status bar item to the bottom of the app. Does not work on mobile apps.
const statusBarItemEl = this.addStatusBarItem();
statusBarItemEl.setText('Status Bar Text');
// This adds a simple command that can be triggered anywhere
this.addCommand({
id: 'open-sample-modal-simple',
name: 'Open sample modal (simple)',
callback: () => {
new SampleModal(this.app).open();
}
});
// This adds an editor command that can perform some operation on the current editor instance
this.addCommand({
id: 'sample-editor-command',
name: 'Sample editor command',
id: 'add-symbol',
name: 'Add symbol',
editorCallback: (editor: Editor, view: MarkdownView) => {
console.log(editor.getSelection());
editor.replaceSelection('Sample Editor Command');
let position = editor.getCursor('from')
// add icon
editor.replaceSelection('<span class="mso"></span>');
// move cursor into the tag
editor.setCursor({
line: position.line,
ch: position.ch + 18 // opening tag has 18 characters
});
}
});
// This adds a complex command that can check whether the current state of the app allows execution of the command
this.addCommand({
id: 'open-sample-modal-complex',
name: 'Open sample modal (complex)',
checkCallback: (checking: boolean) => {
// Conditions to check
const markdownView = this.app.workspace.getActiveViewOfType(MarkdownView);
if (markdownView) {
// If checking is true, we're simply "checking" if the command can be run.
// If checking is false, then we want to actually perform the operation.
if (!checking) {
new SampleModal(this.app).open();
}
// This command will only show up in Command Palette when the check function returns true
return true;
}
id: 'add-symbol-single-quotes',
name: 'Add symbol (class single-quoted)',
editorCallback: (editor: Editor, view: MarkdownView) => {
let preInsertPosition = editor.getCursor('from')
// add icon
editor.replaceSelection("<span class='mso'></span>");
// move cursor into the tag
editor.setCursor({
line: preInsertPosition.line,
ch: preInsertPosition.ch + 18 // opening tag has 18 characters
});
}
});
// This adds a settings tab so the user can configure various aspects of the plugin
this.addSettingTab(new SampleSettingTab(this.app, this));
// If the plugin hooks up any global DOM events (on parts of the app that doesn't belong to this plugin)
// Using this function will automatically remove the event listener when this plugin is disabled.
this.registerDomEvent(document, 'click', (evt: MouseEvent) => {
console.log('click', evt);
});
// When registering intervals, this function will automatically clear the interval when the plugin is disabled.
this.registerInterval(window.setInterval(() => console.log('setInterval'), 5 * 60 * 1000));
}
onunload() {
}
async loadSettings() {
this.settings = Object.assign({}, DEFAULT_SETTINGS, await this.loadData());
}
async saveSettings() {
await this.saveData(this.settings);
}
}
class SampleModal extends Modal {
constructor(app: App) {
super(app);
}
onOpen() {
const {contentEl} = this;
contentEl.setText('Woah!');
}
onClose() {
const {contentEl} = this;
contentEl.empty();
}
}
class SampleSettingTab extends PluginSettingTab {
plugin: MyPlugin;
constructor(app: App, plugin: MyPlugin) {
super(app, plugin);
this.plugin = plugin;
}
display(): void {
const {containerEl} = this;
containerEl.empty();
containerEl.createEl('h2', {text: 'Settings for my awesome plugin.'});
new Setting(containerEl)
.setName('Setting #1')
.setDesc('It\'s a secret')
.addText(text => text
.setPlaceholder('Enter your secret')
.setValue(this.plugin.settings.mySetting)
.onChange(async (value) => {
console.log('Secret: ' + value);
this.plugin.settings.mySetting = value;
await this.plugin.saveSettings();
}));
// do nothing
}
}

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{
"id": "obsidian-sample-plugin",
"name": "Sample Plugin",
"version": "1.0.0",
"id": "obsidian-material-symbols",
"name": "Material Symbols",
"version": "0.1.0",
"minAppVersion": "0.15.0",
"description": "This is a sample plugin for Obsidian. This plugin demonstrates some of the capabilities of the Obsidian API.",
"author": "Obsidian",
"authorUrl": "https://obsidian.md",
"fundingUrl": "https://obsidian.md/pricing",
"description": "This plugin adds the material symbols (outlined) to obsidian",
"author": "Cristoph Berane",
"authorUrl": "https://github.com/cberane/obsidian-material-symbols",
"isDesktopOnly": false
}

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