mirror of
https://github.com/cberane/obsidian-material-symbols.git
synced 2026-07-22 07:20:26 +00:00
first custom implementation of this plugin
- configured manifest.json - changed README.md to give relevant information about the basic usage - added webfont to styles.css with additional classes
This commit is contained in:
parent
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commit
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7 changed files with 177 additions and 242 deletions
45
.gitignore
vendored
45
.gitignore
vendored
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# vscode
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.vscode
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# Intellij
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*.iml
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.idea
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# npm
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node_modules
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# Don't include the compiled main.js file in the repo.
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# They should be uploaded to GitHub releases instead.
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main.js
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# Exclude sourcemaps
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*.map
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# obsidian
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data.json
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# Exclude macOS Finder (System Explorer) View States
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.DS_Store
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# vscode
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.vscode
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# Intellij
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*.iml
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.idea
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# npm
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node_modules
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# Don't include the compiled main.js file in the repo.
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# They should be uploaded to GitHub releases instead.
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main.js
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# Exclude sourcemaps
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*.map
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# obsidian
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data.json
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# Exclude macOS Finder (System Explorer) View States
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.DS_Store
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/package-lock.json
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16
CHANGELOG.md
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16
CHANGELOG.md
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# Changelog
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All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [Unreleased]
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## [0.1.0]
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first implementation of the plugin
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[Unreleased]: https://github.com/cberane/obsidian-material-symbols/compare/0.1.0...HEAD
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[0.1.0]: https://github.com/cberane/obsidian-material-symbols/releases/tag/0.1.0
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125
README.md
125
README.md
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@ -1,96 +1,51 @@
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# Obsidian Sample Plugin
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# Material Symbols Plugin
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This is a sample plugin for Obsidian (https://obsidian.md).
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This is a simple plugin for Obsidian to add Google's material symbols outlined.
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This project uses Typescript to provide type checking and documentation.
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The repo depends on the latest plugin API (obsidian.d.ts) in Typescript Definition format, which contains TSDoc comments describing what it does.
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This plugin adds 2 commands to easily add symbols to the current document.
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**Note:** The Obsidian API is still in early alpha and is subject to change at any time!
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## Usage
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This sample plugin demonstrates some of the basic functionality the plugin API can do.
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- Changes the default font color to red using `styles.css`.
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- Adds a ribbon icon, which shows a Notice when clicked.
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- Adds a command "Open Sample Modal" which opens a Modal.
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- Adds a plugin setting tab to the settings page.
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- Registers a global click event and output 'click' to the console.
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- Registers a global interval which logs 'setInterval' to the console.
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1. Hit `Ctrl + P` and search for `symbol`.
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You can find 2 options to add the icons:
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1. `Add Symbol` adds `<span class="mso"></span>`
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2. `Add Symbol (class single-quoted)` to add `<span class='mso'></span>`
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as it could be needed in nested elements.
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2. After inserting the icon html, the cursor will be set into the tag.
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3. Add the icon name as expected from
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[Google Material Symbols](https://fonts.google.com/icons?icon.style=Outlined)
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### Example
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`<span class="mso">dashboard</span>` should render
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[this icon](https://fonts.google.com/icons?selected=Material%20Symbols%20Outlined%3Adashboard%3AFILL%400%3Bwght%40200%3BGRAD%40-25%3Bopsz%4024):
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## First time developing plugins?
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## Default Settings
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Quick starting guide for new plugin devs:
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The following font settings will be applied by default:
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- Check if [someone already developed a plugin for what you want](https://obsidian.md/plugins)! There might be an existing plugin similar enough that you can partner up with.
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- Make a copy of this repo as a template with the "Use this template" button (login to GitHub if you don't see it).
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- Clone your repo to a local development folder. For convenience, you can place this folder in your `.obsidian/plugins/your-plugin-name` folder.
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- Install NodeJS, then run `npm i` in the command line under your repo folder.
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- Run `npm run dev` to compile your plugin from `main.ts` to `main.js`.
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- Make changes to `main.ts` (or create new `.ts` files). Those changes should be automatically compiled into `main.js`.
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- Reload Obsidian to load the new version of your plugin.
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- Enable plugin in settings window.
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- For updates to the Obsidian API run `npm update` in the command line under your repo folder.
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| Setting | Description |
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|---------|-------------|
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| fill | 0 |
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| weight | 200 |
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| grade | -25 |
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## Releasing new releases
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## Overwriting defaults
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- Update your `manifest.json` with your new version number, such as `1.0.1`, and the minimum Obsidian version required for your latest release.
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- Update your `versions.json` file with `"new-plugin-version": "minimum-obsidian-version"` so older versions of Obsidian can download an older version of your plugin that's compatible.
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- Create new GitHub release using your new version number as the "Tag version". Use the exact version number, don't include a prefix `v`. See here for an example: https://github.com/obsidianmd/obsidian-sample-plugin/releases
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- Upload the files `manifest.json`, `main.js`, `styles.css` as binary attachments. Note: The manifest.json file must be in two places, first the root path of your repository and also in the release.
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- Publish the release.
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For easier changes you can use one of the following classes to activate other font settings:
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> You can simplify the version bump process by running `npm version patch`, `npm version minor` or `npm version major` after updating `minAppVersion` manually in `manifest.json`.
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> The command will bump version in `manifest.json` and `package.json`, and add the entry for the new version to `versions.json`
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| Class | Change |
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|-----------|-----------------------------|
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| fill1 | activates font filling |
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| weight100 | sets the font-weight to 100 |
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| weight300 | sets the font-weight to 300 |
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| weight400 | sets the font-weight to 400 |
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| weight500 | sets the font-weight to 500 |
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| weight600 | sets the font-weight to 600 |
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| weight700 | sets the font-weight to 700 |
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| grade0 | sets the grade to 0 |
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| grade200 | sets the grade to 200 |
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## Adding your plugin to the community plugin list
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- Check https://github.com/obsidianmd/obsidian-releases/blob/master/plugin-review.md
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- Publish an initial version.
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- Make sure you have a `README.md` file in the root of your repo.
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- Make a pull request at https://github.com/obsidianmd/obsidian-releases to add your plugin.
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## How to use
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- Clone this repo.
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- `npm i` or `yarn` to install dependencies
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- `npm run dev` to start compilation in watch mode.
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## Manually installing the plugin
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- Copy over `main.js`, `styles.css`, `manifest.json` to your vault `VaultFolder/.obsidian/plugins/your-plugin-id/`.
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## Improve code quality with eslint (optional)
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- [ESLint](https://eslint.org/) is a tool that analyzes your code to quickly find problems. You can run ESLint against your plugin to find common bugs and ways to improve your code.
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- To use eslint with this project, make sure to install eslint from terminal:
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- `npm install -g eslint`
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- To use eslint to analyze this project use this command:
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- `eslint main.ts`
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- eslint will then create a report with suggestions for code improvement by file and line number.
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- If your source code is in a folder, such as `src`, you can use eslint with this command to analyze all files in that folder:
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- `eslint .\src\`
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## Funding URL
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You can include funding URLs where people who use your plugin can financially support it.
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The simple way is to set the `fundingUrl` field to your link in your `manifest.json` file:
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```json
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{
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"fundingUrl": "https://buymeacoffee.com"
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}
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```
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If you have multiple URLs, you can also do:
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```json
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{
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"fundingUrl": {
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"Buy Me a Coffee": "https://buymeacoffee.com",
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"GitHub Sponsor": "https://github.com/sponsors",
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"Patreon": "https://www.patreon.com/"
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}
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}
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```
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## API Documentation
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See https://github.com/obsidianmd/obsidian-api
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### Example
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- `<span class="mso">dashboard</span>` will render the dashboard icon with weight _200 (default!)_
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- `<span class="mso weight400 grade200">dashboard</span>` will render the dashboard icon with weight 400 and grade 200
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BIN
doc/dashboard_FILL0_wght200_GRAD-25_opsz48.png
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BIN
doc/dashboard_FILL0_wght200_GRAD-25_opsz48.png
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After Width: | Height: | Size: 436 B |
148
main.ts
148
main.ts
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import { App, Editor, MarkdownView, Modal, Notice, Plugin, PluginSettingTab, Setting } from 'obsidian';
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// Remember to rename these classes and interfaces!
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interface MyPluginSettings {
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mySetting: string;
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}
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const DEFAULT_SETTINGS: MyPluginSettings = {
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mySetting: 'default'
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}
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export default class MyPlugin extends Plugin {
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settings: MyPluginSettings;
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import {Editor, MarkdownView, Plugin} from 'obsidian';
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export default class MaterialSymbolsPlugin extends Plugin {
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async onload() {
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await this.loadSettings();
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// This creates an icon in the left ribbon.
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const ribbonIconEl = this.addRibbonIcon('dice', 'Sample Plugin', (evt: MouseEvent) => {
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// Called when the user clicks the icon.
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new Notice('This is a notice!');
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});
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// Perform additional things with the ribbon
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ribbonIconEl.addClass('my-plugin-ribbon-class');
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// This adds a status bar item to the bottom of the app. Does not work on mobile apps.
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const statusBarItemEl = this.addStatusBarItem();
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statusBarItemEl.setText('Status Bar Text');
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// This adds a simple command that can be triggered anywhere
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this.addCommand({
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id: 'open-sample-modal-simple',
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name: 'Open sample modal (simple)',
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callback: () => {
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new SampleModal(this.app).open();
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}
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});
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// This adds an editor command that can perform some operation on the current editor instance
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this.addCommand({
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id: 'sample-editor-command',
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name: 'Sample editor command',
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id: 'add-symbol',
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name: 'Add symbol',
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editorCallback: (editor: Editor, view: MarkdownView) => {
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console.log(editor.getSelection());
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editor.replaceSelection('Sample Editor Command');
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let position = editor.getCursor('from')
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// add icon
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editor.replaceSelection('<span class="mso"></span>');
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// move cursor into the tag
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editor.setCursor({
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line: position.line,
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ch: position.ch + 18 // opening tag has 18 characters
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});
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}
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});
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// This adds a complex command that can check whether the current state of the app allows execution of the command
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this.addCommand({
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id: 'open-sample-modal-complex',
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name: 'Open sample modal (complex)',
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checkCallback: (checking: boolean) => {
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// Conditions to check
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const markdownView = this.app.workspace.getActiveViewOfType(MarkdownView);
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if (markdownView) {
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// If checking is true, we're simply "checking" if the command can be run.
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// If checking is false, then we want to actually perform the operation.
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if (!checking) {
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new SampleModal(this.app).open();
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}
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// This command will only show up in Command Palette when the check function returns true
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return true;
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}
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id: 'add-symbol-single-quotes',
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name: 'Add symbol (class single-quoted)',
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editorCallback: (editor: Editor, view: MarkdownView) => {
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let preInsertPosition = editor.getCursor('from')
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// add icon
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editor.replaceSelection("<span class='mso'></span>");
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// move cursor into the tag
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editor.setCursor({
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line: preInsertPosition.line,
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ch: preInsertPosition.ch + 18 // opening tag has 18 characters
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});
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}
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});
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// This adds a settings tab so the user can configure various aspects of the plugin
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this.addSettingTab(new SampleSettingTab(this.app, this));
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// If the plugin hooks up any global DOM events (on parts of the app that doesn't belong to this plugin)
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// Using this function will automatically remove the event listener when this plugin is disabled.
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this.registerDomEvent(document, 'click', (evt: MouseEvent) => {
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console.log('click', evt);
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});
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// When registering intervals, this function will automatically clear the interval when the plugin is disabled.
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this.registerInterval(window.setInterval(() => console.log('setInterval'), 5 * 60 * 1000));
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}
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onunload() {
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}
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async loadSettings() {
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this.settings = Object.assign({}, DEFAULT_SETTINGS, await this.loadData());
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}
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async saveSettings() {
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await this.saveData(this.settings);
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}
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}
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class SampleModal extends Modal {
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constructor(app: App) {
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super(app);
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}
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onOpen() {
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const {contentEl} = this;
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contentEl.setText('Woah!');
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}
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onClose() {
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const {contentEl} = this;
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contentEl.empty();
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}
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}
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class SampleSettingTab extends PluginSettingTab {
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plugin: MyPlugin;
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constructor(app: App, plugin: MyPlugin) {
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super(app, plugin);
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this.plugin = plugin;
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}
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display(): void {
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const {containerEl} = this;
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containerEl.empty();
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containerEl.createEl('h2', {text: 'Settings for my awesome plugin.'});
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new Setting(containerEl)
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.setName('Setting #1')
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.setDesc('It\'s a secret')
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.addText(text => text
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.setPlaceholder('Enter your secret')
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.setValue(this.plugin.settings.mySetting)
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.onChange(async (value) => {
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console.log('Secret: ' + value);
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this.plugin.settings.mySetting = value;
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await this.plugin.saveSettings();
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}));
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// do nothing
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}
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}
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@ -1,11 +1,10 @@
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{
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"id": "obsidian-sample-plugin",
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"name": "Sample Plugin",
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"version": "1.0.0",
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"id": "obsidian-material-symbols",
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"name": "Material Symbols",
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"version": "0.1.0",
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"minAppVersion": "0.15.0",
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"description": "This is a sample plugin for Obsidian. This plugin demonstrates some of the capabilities of the Obsidian API.",
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"author": "Obsidian",
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"authorUrl": "https://obsidian.md",
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"fundingUrl": "https://obsidian.md/pricing",
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"description": "This plugin adds the material symbols (outlined) to obsidian",
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"author": "Cristoph Berane",
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"authorUrl": "https://github.com/cberane/obsidian-material-symbols",
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"isDesktopOnly": false
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}
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72
styles.css
72
styles.css
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