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https://github.com/gregory-jagermeister/Fantasy-Content-Generator.git
synced 2026-07-22 07:30:31 +00:00
Fixed Bug With Generators not getting right settings
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parent
8163d27e2d
commit
4bd6221c97
7 changed files with 7 additions and 7 deletions
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@ -38,7 +38,7 @@ const context = await esbuild.context({
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logLevel: "info",
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sourcemap: prod ? false : "inline",
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treeShaking: true,
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outfile: "main.js",
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outfile: "fantasy-content-generator/main.js",
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});
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if (prod) {
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@ -1,4 +1,4 @@
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import { cityGeneratorSetting } from "main";
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import { cityGeneratorSetting } from "settings/Datatypes";
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export function generateCityName(settings : cityGeneratorSetting) {
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const prefixes = settings.prefixArray;
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@ -1,4 +1,4 @@
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import { drinkGeneratorSettings } from "main";
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import { drinkGeneratorSettings } from "settings/Datatypes";
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export function generatorDrinks(settings: drinkGeneratorSettings) {
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const adjectives = settings.adj;
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@ -1,4 +1,4 @@
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import { dungeonGenSettings } from "main";
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import { dungeonGenSettings } from "settings/Datatypes";
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export function generateDungeonName(settings: dungeonGenSettings): string {
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const prefix: string[] = settings.dungeonTypes;
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@ -1,4 +1,4 @@
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import { groupGenSettings } from "main";
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import { groupGenSettings } from "settings/Datatypes";
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export function generatorGroups(settings:groupGenSettings) {
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const adjectives = settings.adj;
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@ -1,4 +1,4 @@
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import { innGeneratorSettings } from "main";
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import { innGeneratorSettings } from "settings/Datatypes";
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interface Inn {
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name: string;
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description: string;
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@ -1,4 +1,4 @@
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import { currency, lootTables } from "main";
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import { currency, lootTables } from "settings/Datatypes";
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export function generateLoot(enableCurrency: boolean, currencyFrequency: number, currencyTypes: currency[], lootTable: lootTables) {
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const adjectives = lootTable.adj;
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