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One-time welcome modal (destination cards + attribution, replayable via command and Help), dismissible hints framework (prep board, secrets ledger, tables) with a reset button in settings, real Help panel (the weekly loop, the eight steps, shortcuts), copy-session-sheet command + prep toolbar action (pure builder, tested), generator long-line wrap fix, and every zero-campaign dead end now routes to campaign creation. Mobile audit fix: container-type moved from the prep/tables/run boards to their shells - @container rules cannot restyle the container element itself, so all three narrow-layout direction switches were silently dead; phone prep now collapses to a compact step strip over the workspace. Store-review pass (zero blockers): release workflow now fails fast when the pushed tag mismatches manifest.json, monster typeahead memoizes its vault scan per render instead of per keystroke, campaign store full-rescan runs once at startup resolution instead of on every resolved event, dice-toast timeouts get clearTimeout teardown. 384 vitest cases. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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