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Add Obsidian dev validation skill
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.agents/skills/codex-panel-obsidian-dev/SKILL.md
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---
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name: codex-panel-obsidian-dev
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description: Use when validating Codex Panel inside a live Obsidian app with the local `obsidian` CLI, including plugin reloads, command execution, DOM/CSS inspection, screenshots, captured console output, captured runtime errors, Electron devtools, CDP commands, or mobile emulation.
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---
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# Codex Panel Obsidian Dev
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Use this skill for live Obsidian checks after building Codex Panel or when investigating behavior that unit tests cannot observe.
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## Ground Rules
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- Work from the Codex Panel repository root.
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- Treat `obsidian plugin:reload id=codex-panel`, `obsidian reload`, `obsidian restart`, `obsidian devtools`, `obsidian eval`, `obsidian dev:cdp`, and `obsidian dev:mobile` as state-changing or intrusive. Ask the user before running them.
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- Prefer read-only inspection first: `plugin`, `commands`, `dev:errors`, `dev:dom`, `dev:css`, `dev:console`, `dev:screenshot`, `version`.
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- If `dev:console` reports that the debugger is not attached, ask before running `obsidian dev:debug on`.
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- Do not clear console or error buffers unless the user approves; clearing can destroy useful failure context.
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## Workflow
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1. Build the plugin when source changes need to be reflected in Obsidian:
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```bash
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npm run build
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```
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2. Before reloading the live plugin, ask the user whether it is OK to reload their current Obsidian session. If approved:
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```bash
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obsidian plugin:reload id=codex-panel
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```
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3. Open the relevant Codex Panel surface when needed:
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```bash
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obsidian command id=codex-panel:open-panel
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obsidian command id=codex-panel:open-threads-view
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```
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4. Inspect runtime health:
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```bash
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obsidian plugin id=codex-panel
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obsidian dev:errors
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obsidian dev:dom selector=.codex-panel total
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obsidian dev:css selector=.codex-panel
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obsidian dev:screenshot path=<scratch-path>/codex-panel.png
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```
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5. Use focused selectors for the behavior under test. Prefer stable Codex Panel classes such as `.codex-panel`, `.codex-panel__composer`, `.codex-panel-threads`, and `.codex-panel-chat-turn-diff`.
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## Common Checks
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- Confirm the loaded version and enabled state:
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```bash
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obsidian plugin id=codex-panel
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```
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- List available Codex Panel commands:
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```bash
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obsidian commands filter=codex-panel
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```
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- Count rendered elements:
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```bash
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obsidian dev:dom selector=.codex-panel__composer total
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```
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- Inspect text, attributes, or computed styles:
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```bash
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obsidian dev:dom selector=.codex-panel__composer text
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obsidian dev:dom selector=.codex-panel__composer attr=aria-label
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obsidian dev:dom selector=.codex-panel__composer css=display
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obsidian dev:css selector=.codex-panel__composer
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```
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- Capture a screenshot for visual review:
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```bash
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obsidian dev:screenshot path=<scratch-path>/codex-panel.png
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```
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## Reporting
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Report the commands run, whether Obsidian was reloaded, key `dev:errors` or `dev:console` findings, and any screenshot path produced. If a command was skipped because it required user approval, state that plainly.
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interface:
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display_name: "Codex Panel Obsidian Dev"
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short_description: "Verify Codex Panel in live Obsidian"
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default_prompt: "Use $codex-panel-obsidian-dev to reload and inspect Codex Panel in Obsidian."
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