sbuffkin_hexmaker/versions.json
isaprettycoolguy@protonmail.com f9e292c5f0 feat: faction & region overlay patterns (1.3.0)
Adds per-overlay pattern fills so factions and regions can be visually
distinguished when they overlap (issue #25). Each faction note and each
region note now carries a pattern, scale, and opacity in its
frontmatter, edited via the existing FactionEditor / GeoRegionEditor
modals (dropdown + sliders + live preview swatch).

Pattern set (10 total): solid (the existing flat fill, default),
diagonal stripes ↗ / ↖, crosshatch, polka dots, grid, zigzag,
triangles, scales, checker.

On screen: SVG <pattern> defs are deduped per (key,color,scale) and
referenced from each overlay path's fill. Stroke stays solid color so
blob boundaries remain crisp. Per-overlay opacity replaces the
hardcoded 0.45 group opacity.

PNG export: mirrored via Canvas patterns built from an offscreen tile
per (key,color,scale), cached for the render pass.

Backwards compatible — overlays without the new frontmatter keys fall
back to solid + 0.45 opacity, matching pre-1.3.0 behavior.
2026-06-17 11:53:04 -04:00

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JSON

{
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"1.0.0": "1.12.0",
"1.0.1": "1.12.0",
"1.0.2": "1.12.0",
"1.0.3": "1.12.0",
"1.0.4": "1.12.0",
"1.0.5": "1.12.0",
"1.0.6": "1.12.0",
"1.0.18": "1.12.0",
"1.0.19": "1.12.0",
"1.0.20": "1.12.0",
"1.0.21": "1.12.0",
"1.0.22": "1.12.0",
"1.0.23": "1.12.0",
"1.0.24": "1.12.0",
"1.0.25": "1.12.0",
"1.0.26": "1.12.0",
"1.0.27": "1.12.0",
"1.0.28": "1.12.0",
"1.0.29": "1.12.0",
"1.1.0": "1.12.0",
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"1.1.2": "1.12.0",
"1.1.3": "1.12.0",
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"1.1.10": "1.12.0",
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"1.1.13": "1.12.0",
"1.1.14": "1.12.0",
"1.1.15": "1.12.0",
"1.2.0": "1.12.0",
"1.2.1": "1.12.0",
"1.2.2": "1.12.0",
"1.2.3": "1.12.0",
"1.3.0": "1.12.0"
}