sbuffkin_hexmaker/manifest.json
isaprettycoolguy@protonmail.com a23a98b982 add token layer: place, edit, and inspect tokens on the hex map
- Tokens placed per-hex link to vault notes; support circle/square shape,
  sm/md/lg size, fill color, optional border color, icon, and description
- TokenInfoModal shows note content (formatted via MarkdownRenderer, images
  included) with jump-to-hex, open-note, edit, and two-step remove actions
- Edit flow reopens TokenModal pre-filled; proxy notes handle multiple tokens
  referencing the same source note
- Icon picker replaced with scrollable palette grid (2-row cap, drag-to-reorder,
  hide/show) in both HexEditorModal and TokenModal; order persisted in settings
- Token layer toggle added to layers menu (default on)
- Fix metadata-cache race on token delete (wasToken check prevents missed updates)
- Token preview rendered inline in TokenModal title row; real-time color preview
  via native input event on color pickers
- Bump version to 1.1.6

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-22 08:26:20 -04:00

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{
"id": "hexmaker",
"name": "Hexmap World Creator",
"version": "1.1.6",
"minAppVersion": "1.12.0",
"description": "Create a hex map and a guidebook level wiki for your setting with minimal fuss. Hex crawl worldbuilding toolbox. System agnostic, ready for any TRPG you care to run in it.",
"author": "morkdev",
"authorUrl": "https://github.com/sbuffkin",
"fundingUrl": {
"Buy Me a Coffee": "https://buymeacoffee.com/morkdev"
},
"isDesktopOnly": true
}