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- Tokens placed per-hex link to vault notes; support circle/square shape, sm/md/lg size, fill color, optional border color, icon, and description - TokenInfoModal shows note content (formatted via MarkdownRenderer, images included) with jump-to-hex, open-note, edit, and two-step remove actions - Edit flow reopens TokenModal pre-filled; proxy notes handle multiple tokens referencing the same source note - Icon picker replaced with scrollable palette grid (2-row cap, drag-to-reorder, hide/show) in both HexEditorModal and TokenModal; order persisted in settings - Token layer toggle added to layers menu (default on) - Fix metadata-cache race on token delete (wasToken check prevents missed updates) - Token preview rendered inline in TokenModal title row; real-time color preview via native input event on color pickers - Bump version to 1.1.6 Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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462 B
JSON
13 lines
No EOL
462 B
JSON
{
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"id": "hexmaker",
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"name": "Hexmap World Creator",
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"version": "1.1.6",
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"minAppVersion": "1.12.0",
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"description": "Create a hex map and a guidebook level wiki for your setting with minimal fuss. Hex crawl worldbuilding toolbox. System agnostic, ready for any TRPG you care to run in it.",
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"author": "morkdev",
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"authorUrl": "https://github.com/sbuffkin",
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"fundingUrl": {
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"Buy Me a Coffee": "https://buymeacoffee.com/morkdev"
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},
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"isDesktopOnly": true
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} |