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- Replace App.svelte with App.tsx SolidJS component - Update view layer to use SolidJS render/dispose API - Switch plugin imports from @inkweave/plugins/svelte to solidjs - Adapt test stubs for framework-agnostic plugin loading - Update build config (vite, tsconfig) for SolidJS JSX - Replace svelte deps with solid-js/vite-plugin-solid |
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| manifest.json | ||
| package.json | ||
| README.md | ||
| README.zh-cn.md | ||
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| versions.json | ||
| vite.config.ts | ||
Ink Player for Obsidian
English | 中文
This is an open-source Obsidian plugin for playing interactive fiction powered by Inkle's ink engine, designed for web games.
You can find a guide to the basics of ink here.
Thanks to Calico, this plugin offers a wealth of new features, including custom tags, full mobile compatibility, game saving, and advanced parsing.
Installation
- In Obsidian, navigate to
Settings→Community Plugins→Browse. - Search for
Ink Playerand select the Ink Player plugin. - Click
Install. - Click
Enable.
Usage
- Open an Ink script file.
- Use the
Activate Ink Storycommand (available via the command palette or the dedicated ribbon button). - Enjoy your story!
Contributing
This plugin is part of the InkWeave monorepo. It depends on @inkweave/core, @inkweave/react, and @inkweave/plugins.
- Clone the InkWeave repository.
- Run
git submodule update --initto pull the plugin source. - Run
bun installto install dependencies. - Run
bun run build:obsidianto build the plugin. - Run
bun checkfor linting and type checking.