flash555588_ai-model-workbench/docs/usage-guide.md
2026-07-06 11:20:42 +08:00

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Usage Guide

This guide explains the everyday workflows for AI Model Workbench. For copy-paste Markdown snippets, see Common Usage Syntax.

Choose A Preview Surface

Surface Best for Renderer contract
Wikilink embed Quick inline model previews in notes Three.js for GLB/GLTF/STL/PLY/OBJ
3d code block A single model with explicit camera, lights, or scene options Three.js for direct single-model formats
3dgrid code block Comparing multiple models or using layout presets Babylon.js grid backend
Direct file view Inspecting, annotating, measuring, snapshotting, and generating notes from one model Three.js for direct formats; conservative fallback for converted/workbench paths

Use direct formats when possible: GLB, GLTF, STL, PLY, and OBJ. Desktop conversion can prepare STEP, STP, IGES, IGS, BREP, SLDPRT, 3MF, DAE, and FBX as local GLB preview assets when the matching external tools are installed.

Direct File View Workflow

Click a supported model file in the Obsidian file explorer to open the direct viewer. This is the main review surface for single-model work.

Recommended flow:

  1. Open the model file directly from the vault.
  2. Check route/status feedback and model summary.
  3. Rotate, pan, zoom, focus parts, toggle wireframe, and inspect the bounding box.
  4. Add annotations or measurements when needed.
  5. Capture a snapshot or copy model/part information as Markdown.
  6. Generate a knowledge note when the model evidence is ready.

The default direct route uses Three.js for GLB/GLTF/STL/PLY/OBJ. Converted formats and conservative workbench paths keep Babylon.js fallback behavior unless an explicit experimental Three workbench path is enabled.

Annotations

Annotations are persistent model bookmarks. In direct file view:

  1. Click the tag icon in the toolbar.
  2. Click a point on the model surface.
  3. Enter a label and choose a color.
  4. Click an existing pin to edit or delete it.
  5. Press Esc to leave annotation mode.

Saved annotations also appear as readonly overlays in note previews. Pins behind geometry are dimmed with depth-aware occlusion so labels remain grounded in the current camera view.

Measurements

Use the measurement tool when the selected renderer exposes the measurement contract. Measurements are calibrated, include per-axis deltas, and can be copied as Markdown for notes.

By default, measurement locks onto the currently selected object and snaps endpoints to that object's mesh vertices and triangle edges for short-distance work. If no object is selected, the first measurement click selects the target; hold Alt/Option while placing an endpoint to use the free surface pick backup.

Completed measurements render as orthographic drawing-style dimension callouts: thin offset dimension lines, extension lines from the measured feature points, arrowheads, and compact drafting labels.

To calibrate imported model scale, measure a known feature first, open the model scale details from the measurement strip, choose the real-world unit, enter the known length for the latest ruler, and apply it. The preview scales the loaded model uniformly from that reference so later measurements use the calibrated physical size.

Useful habits:

  • Reset the view before measuring if the model is hard to frame.
  • Use direct file view for repeated measurement work.
  • Copy completed measurements into your analysis note before clearing them.
  • For very small parts, rely on the current Three.js camera and marker scaling instead of manually enlarging the model.

Snapshots And Markdown Exports

Preview toolbars can copy or save evidence:

Action Output
Copy model info Markdown summary with mesh, triangle, vertex, material, and bounding-size evidence
Copy selected part info Markdown part summary after selecting a mesh or candidate part
Copy/save/download snapshot PNG of the current viewport
Copy measurement Markdown measurement records

Snapshots are saved to Media/3D Previews by default.

Knowledge Notes

The Generate note action writes an evidence-backed model knowledge set:

  • Model report in Analysis/3D Reports.
  • JSON analysis sidecar with preview summary, part candidates, warnings, and pipeline metadata.
  • Knowledge index that links reports, sidecars, preview evidence, annotations, and part notes.
  • Up to 8 first-pass part note drafts in Parts/3D Components.
  • Viewport evidence snapshot in Media/3D Previews.
  • Local editable draft sections grounded in captured evidence and profile notes.

Knowledge generation is local-only by default. Optional remote drafting sends only sanitized drafting input to the configured POST /draft-note endpoint. Raw model upload is blocked.

Part Evidence And Small Details

Part candidates come from renderer evidence rather than free-form guessing.

  • Named GLB/GLTF nodes, groups, and extras.ai3d component metadata become higher-confidence part candidates.
  • STEP conversion preserves XDE component labels when available, which helps PCB reference designators and CAD assembly children survive conversion.
  • Semantically named small details, such as screws, pins, connectors, and component details, remain separate when evidence supports them.
  • Generic tiny fragments are merged into a lower-confidence detail cluster to avoid over-splitting renderer noise.
  • Reports, sidecars, draft input, part notes, and registered profiles preserve format lineage such as STEP -> GLB (convert) without storing converted absolute filesystem paths in notes.

For best results when exporting from other software, preserve object names, component hierarchy, material names, and assembly labels. Avoid merging every mesh into one anonymous object if you want reliable small-part evidence.

Conversion Workflow

Direct formats work without external tools. Converted formats require local desktop dependencies:

Format family Tool
STEP/STP, IGES/IGS, BREP Python + CadQuery/OCCT
SLDPRT FreeCAD
3MF, DAE Python + trimesh
FBX FBX2glTF
Optional OBJ normalization obj2gltf

If conversion fails, open plugin settings and run converter diagnostics first. Diagnostics distinguish missing commands, disabled converters, unsafe command paths, timeouts, stale cache, and missing output while redacting sensitive local paths in copied reports.

Performance Tips

  • Prefer GLB/GLTF for rich materials, hierarchy, and repeated viewing.
  • Keep many unrelated previews out of the same note when possible.
  • Use 3dgrid for deliberate comparisons instead of stacking many single-model blocks.
  • Lower render quality or render scale on weak GPUs.
  • Use desktop Obsidian for conversion-heavy files.
  • On mobile, use direct formats and expect reduced render resolution for smoother interaction.

Troubleshooting

Symptom First check
Model does not load Confirm the file is inside the vault and the extension is supported.
GLTF is missing resources Keep .bin and textures beside the .gltf or in the referenced relative folders.
OBJ textures are missing Keep .mtl and texture files beside the OBJ; missing textures produce non-blocking warnings.
CAD conversion fails Run converter diagnostics and verify the selected Python can import CadQuery/OCP or FreeCAD can launch.
Route seems wrong Set log level to info or debug and check backend, reason, and rendererRollout.
Preview is slow Reduce render quality/scale or use fewer simultaneous previews.

For renderer route details, see Preview Routing Matrix.