flash555588_ai-model-workbench/docs/common-usage-syntax.md
flash555588 d362c5d1ec Default previews to Babylon compatibility mode
Add load interruption handling, camera zoom controls, refreshed measurement UI, diagnostics/default-route coverage, and aligned docs for the Babylon-default renderer contract.
2026-06-27 19:17:52 +08:00

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Common Usage Syntax

This page is a copy-paste reference for model embeds, 3d blocks, 3dgrid blocks, and common scene options.

Use Obsidian embeds for quick inline previews.

![[model.glb]]
![[model.glb|400x300]]
![[Assets/3D/board.step]]

Use direct formats on mobile. Conversion-backed formats need desktop converter tools unless an already converted .ai3d-converted.glb asset exists. New converted outputs are stored under the vault's Obsidian config folder, typically .obsidian/ai-model-workbench/converted-assets, so model folders stay clean.

Minimal 3d Block

Use one model path inside the code block.

```3d
model.glb
```

With a vault folder:

```3d
Assets/3D/model.glb
```

3d Block With Options

Use JSON when you need camera, light, scene, size, or per-model options.

```3d
{
  "models": [
    { "path": "Assets/3D/model.glb" }
  ],
  "camera": {
    "mode": "perspective",
    "fov": 30,
    "position": [5, 5, 5],
    "lookAt": [0, 0, 0]
  },
  "scene": {
    "grid": true,
    "axis": true,
    "autoRotate": false
  },
  "width": "100%",
  "height": 500
}
```

3d blocks are single-model previews. If models contains more than one entry, only the first model is used and the console warns you to use 3dgrid.

Common 3d Fields

Section Fields
models[] path required, plus color, wireframe
camera position, lookAt, fov, mode, zoom, near, far
lights[] type, color, intensity, position, target, castShadow, angle, penumbra, decay, groundColor
scene background, transparent, autoRotate, autoRotateSpeed, groundShadow, grid, axis
stl color, wireframe defaults for STL files
top level width, height

Camera modes:

  • perspective
  • orthographic

Light types:

  • hemisphere
  • directional
  • point
  • spot
  • ambient
  • attachToCam

Auto-Rotate And Grid

```3d
{
  "models": [{ "path": "Assets/3D/model.glb" }],
  "scene": {
    "autoRotate": true,
    "autoRotateSpeed": 0.3,
    "grid": true,
    "axis": true,
    "groundShadow": true
  }
}
```

Orthographic Preview

```3d
{
  "models": [{ "path": "Assets/3D/part.stl" }],
  "camera": { "mode": "orthographic" },
  "scene": { "grid": true, "axis": true }
}
```

STL Color Override

```3d
{
  "models": [
    { "path": "Assets/3D/part.stl", "color": "#44aa88" }
  ],
  "scene": { "autoRotate": true }
}
```

Wireframe Preview

```3d
{
  "models": [
    { "path": "Assets/3D/model.glb", "wireframe": true }
  ],
  "scene": { "background": "#000000" }
}
```

3dgrid Compare

Use 3dgrid for multi-model layouts. It is intentionally backed by Babylon.js.

```3dgrid
{
  "models": [
    { "path": "Assets/3D/design-v1.step" },
    { "path": "Assets/3D/design-v2.step" }
  ],
  "preset": "compare",
  "rowHeight": 420
}
```
```3dgrid
{
  "models": [
    { "path": "Assets/3D/bolt-m6.glb" },
    { "path": "Assets/3D/bolt-m8.glb" },
    { "path": "Assets/3D/washer-m6.glb" },
    { "path": "Assets/3D/washer-m8.glb" }
  ],
  "preset": "gallery",
  "columns": 2,
  "rowHeight": 320
}
```

3dgrid Compose

```3dgrid
{
  "models": [],
  "preset": "compose",
  "direction": "horizontal",
  "sections": [
    {
      "preset": "compare",
      "models": [
        { "path": "Assets/3D/housing.step" },
        { "path": "Assets/3D/lid.step" }
      ],
      "weight": 1
    },
    {
      "preset": "showcase",
      "models": [
        { "path": "Assets/3D/assembly.step" }
      ],
      "weight": 1
    }
  ]
}
```

3dgrid Fields

Field Purpose
models Model paths or model config objects
preset compare, showcase, explode, timeline, gallery, or compose
params Preset-specific numeric/string/boolean options
sections Required for custom compose layouts
direction horizontal or vertical compose layout
columns Gallery/grid column count
rowHeight Cell height in pixels or auto
gapX, gapY Horizontal and vertical spacing
camera, lights, scene Same shape as 3d blocks

Supported Extensions

Type Extensions
Direct .glb, .gltf, .stl, .obj, .ply
Converted on desktop .step, .stp, .iges, .igs, .brep, .sldprt, .3mf, .dae, .fbx

SPLAT preview is disabled in packaged community builds until its loader can be restored as a local-only implementation.

Preview Keyboard Shortcuts

Key Action
R Reset view
W Toggle wireframe
G Toggle orientation gizmo
B Toggle bounding box
Space Play or pause animation
Esc Exit annotation mode